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  1. well I don't think, that I'd be able to teach you anything about PS - first of all, cauze I'm German and so I'm using a german version of Photoshop. I'd be really hard for me to explain anything technical in english... It would be great if you can upload the building in the background, too
  2. Okay, I'm about to call it a night here...5 hours of goofing around with PS is enough to tire out anybody. Let's take a vote here...which do you like better? The reedited one above, or this... I figured I'd throw a building in there for the hell of it.
  3. My system specs: AMD Athlong XP 2000+ 512MB DDR (Semi-soon to be updated to 1GB) Geforce 4 TI 4200 SB Live! Value Gentoo Linux running kernel 2.6.7 I can set up a mantis system with all the catagories and stuff if you provide me with a place to set this up. (I think mOdE might be willing to host it, i'll ask him when I see him.) But I think you guys should start building stuff first. It's too soon to set up a bug reporting system as of yet. Catagories should be something like, Gameplay, Map, Sound, GUI, Display.
  4. A cool tutorial from the D3W forums about creating new creature models. http://www.doom3world.org/phpbb2/viewtopic.php?t=5133
  5. I've made you an administrator now, Fingernail. Set up the forums how you want it.
  6. Since when was Object making not under Art? Yes, more art forums: Objects Concept Art Characters Textures and another forum for levels/test screenshots.
  7. I won't be avalible this weekend, just so you know. We can make the arrangements to the forums next week, before we open it to the public.
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