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Showing results for tags 'creative commons'.
There was a recent controversy, and a heated exchange in the betatesting forum, which might have gone largely unnoticed, and I think the topic itself is pretty important for the community. The whole thing starts here: http://forums.thedarkmod.com/topic/19282-cleaning-up-the-neighbourhood-beta/?p=430318 In essence, mapper copypasted portions of his previous map into a new one, along with portions of work by another mapper, with changes ranging from slight/cosmetic to none. Two examples: Since I was the only one speaking up in that thread, I'd like to hear our mapper community stance on s
As suggested, here is a thread for the following status update chain: As I take it, we could possibly make some content protection setup for authors by using the encryption hooks in our zip libraries. To what degree we would cater to that is hard to say but I am on the side of making it easier for semi-pros or professionals to release TDM missions without fear of losing their assets to the community. That said, missions can include distribution clauses in the readme so you can still legally enforce your ownership of custom assets in your pk4 pack. Obviously we would need to carefully r