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Showing results for tags 'import'.
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Hi, I thought I should document this discussion here, for future reference, as info on this subject has become quite scattered and out of date. I've been wrestling with MD5s for a while now with no success. Importing works but the meshes and armatures are problematic. I decided to start with an animated model from scratch. Followed a few instructions in videos or tutorials (most recently trying out Sotha's solution http://forums.thedarkmod.com/topic/14970-blender-rig-for-standard-male-npc/?do=findComment&comment=325423 ) but have yet to be able to export successfully. The animation oddly
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While I posted in another thread about it, I figured I should post it here too. We grabbed Jedi Academy ASE import add-on, improved it and there you have it: https://drive.google.com/open?id=0BwE6dxM0O2PsZldRaEQ4a0RJMXM Imports vertex color, smoothes mesh and creates texture slots in Blender (have to use BI and textures should be placed next to either .blend or .ase).