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What are the current missions with story subtitles present? To my knowledge (I update them from your responses as well): A house of locked secrets (datiswous) A new Job A Night in Altham Braeden Church (datiswous) By Any Other Name Coercion (datiswous) CoS1: Pearls and Swine (datiswous) Deceptive Shadows (datiswous) Down by the Riverside (datiswous) Eye on the Prize Hazard Pay Hidden Hands: Blood & Metal (datiswous) Hidden Hands: Vitalic Fever (datiswous) Lord Edgar's Bathhouse (datiswous) Mandrasola (datiswous) No Honor Among Thieves (datiswous) Now and then (datiswous) One Step Too Far (datiswous) Requiem (datiswous) Seeking Lady Leicester Sir Talbot's Collateral (datiswous) Sneak & Destroy (v2) (datiswous) Somewhere Above the City (datiswous) Spring cleaning (datiswous) Tears of St. Lucia The black mage (datiswous) The Elixir (datiswous) The Gatehouse (datiswous) The Hare in the Snare, Part 1 (datiswous) The Imperial Sword (datiswous) The Last Night on Crookshank Lane (datiswous) The Painter's Wife (datiswous) The Terrible Old Man Ulysses 1: Genesis (datiswous) Who watches the watcher Winter Harvest 2.5 (datiswous) Written in stone WS1: In the North (datiswous) WS2: Home Again (datiswous) WS3: Cleighmoor (datiswous) WS4: The Warrens (datiswous) WS5: Commerce Bank (datiswous) You Only Fly Thrice (datiswous) I added the included in mission ones to the mission list on the wiki: https://wiki.thedarkmod.com/index.php?title=Fan_Missions_for_The_Dark_Mod Missions that have voice sound files in them, but don't have subtitles yet (I have looked in all the mission pk4 files for such voice soundfiles): Springheel A Reputation to Uphold Springheel A Score to Settle (ready for testing) Goldwell Accountant 1: Thieves and Heirs (ready for testing) Goldwell Accountant 2: New In Town Goldwell Noble affairs Goldwell Shadows of Northdale ACT 1 Goldwell Shadows of Northdale ACT 2 Goldwell & Kingsal Snowed Inn Goldwell Sneak & Soufflé Sotha The Golden Skull (minor) Sotha TP1: Knighton Manor (minor) Sotha TP4: The Transaction Sotha TP5 Phrase Book Sotha TP6: Lich Queen's Demise Sotha Ulysses 2: Protecting the Flock (made, not included yet) Bienie CoS0: To Catch a Thief (minor) Bienie CoS2: A Precarious Position (minor) Bienie CoS3: Sacricide (minor) Bienie Langhorne Lodge Bienie The Night of Reluctant Benefaction (made, not included yet) Jackfarmer Hidden Hands: The Anomaly Jackfarmer Hidden Hands: The Lost Citadel (made, not included yet) joebarnin The Heart of Saint Mattis (made, not included yet) Kingsal Volta 1: The Stone Kingsal Volta 2: Cauldron Kingsal Moongate Ruckus (made, not included yet) Kingsal Volta III - Gemcutter (subtitles for intro video made, not included) Melan, Bikerdude PD 2: All the Way Up (minor) Melan, Bikerdude PD 3: Erasing the Trail Bikerdude & team Crucible of Omens : Behind Closed Doors Mortem Desino The Creeps (made, not included yet) Jedi_Wannabe PtB:0 Moving Day RJFerret Inn Business (minor) Wellingtoncrab Iris (minor, only for shops I think) Spooks King of diamonds bwyan Cole Hurst 1: Eaton
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The user Cambridge Spy recently inspired me to bring this up. http://forums.thedarkmod.com/topic/17163-fan-mission-a-house-of-locked-secrets-by-gelo-moonbo-fleisher-20150528/page-6?do=findComment&comment=373216 I often play TDM without any sound, either because I'd disturb other people in the room or because I use the same computer to playback something else (e.g. a talk on youtube, some podcast, etc) and TDM does not run flawlessly with ALSA/PulseAudio. Also, I'd love to see TDM and its missions to be more accessible to hearing impaired people. So if you design a mission, use doors with handles, and chests with levers for pickable stuff. I do not know, if Cambridge Spies suggestion about subtitles is easily implemented in a mission or future Versions of TDM, but they are essential if you can't hear dialogues for whatever reason, especially when they are important to the storyline or give you hints. Regarding lockpicking, maybe there is a way to implement visual feedback on HUD like the tension meter in "Not an ordinary guest" in future versions. This said, many thanks to all developers, mission designers and testers for this great game.
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