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  1. This post differentiates between "gratis" ("at no monetary cost") and "libre" ("with little or no restriction") per https://en.wikipedia.org/wiki/Gratis_versus_libre * A libre version of TDM could: ** Qualify TDM for an article on the LibreGameWiki *** TDM is currently listed as rejected https://libregamewiki.org/Libregamewiki:Rejected_games_list because "Media is non-commercial (under CC-BY-NC-SA 3.0). The engine is free though (modified Doom 3) (2013-10-19)" ** Qualify for software repositories like Debian *** TDM is currently listed as unsuitable https://wiki.debian.org/Games/Unsuitable#The_Dark_Mod because 1) "The gamedata is very large (2.3 GB)", and 2) "The license of the gamedata (otherwise it must go into non-free with the engine into contrib)" and links to https://svn.thedarkmod.com/publicsvn/darkmod_src/trunk/LICENSE.txt Questions: 1) tdm_installer.linux64 is 4.2 MB (unzipped), which is far from the 2.3 GB which is said to be too large. Yes, the user can use it to download data that is non-libre, but so can any web browser too. If the installer itself is completely libre, does anyone know the reason why it cannot be accepted into the Debian repository? 2) If adding the installer to the repository is not a viable solution, would it be possible to package the engine with a small and beginner friendly mission built only from libre media/gamedata into a "TDM-libre" release, and add user friendly functionality to download the 2.3 GB media/gamedata using "TDM-libre" (similar to mission downloading)? 3) Would such a "TDM-libre" release be acceptable for the Debian repository? 4) Would such a "TDM-libre" release be acceptable for LibreGameWiki? 5) Would the work be worth it? * Pros: Exposure in channels covering libre software (e.g. the LibreGameWiki). Distribution in channels allowing only libre software (e.g. the Debian repository). * Cons: The work required for the modifictions and release of "TDM-libre". Possible maintenance of "TDM-libre". I'm thinking that the wider reach may attract more volunteers to work on TDM, which may eventually make up for this work and hopefully be net positive. 6) Are there any TDM missions that are libre already today? If not, would anyone be willing to work on one to fulfill this? I'll contribute in any way I can. 7) I found the following related topics on the forum: * https://forums.thedarkmod.com/index.php?/topic/16226-graphical-installers-for-tdm/ (installing only the updater) * https://forums.thedarkmod.com/index.php?/topic/16640-problems-i-had-with-tdm-installation-on-linux-w-solutions/ (problems with installation on Linux) * https://forums.thedarkmod.com/index.php?/topic/17743-building-tdm-on-debian-8-steamos-tdm-203/ (Building TDM on Debian 8 / SteamOS) * https://forums.thedarkmod.com/index.php?/topic/18592-debian-packaging/ (Dark Radiant) ... but if there are other related previous discussions, I'd appreciate any links to them. Any thoughts or comments?
  2. Having finished up a number of voices for LarryG, Gort, and Goldwell, I am open for any other voice work that may be needed. I have gotten great reviews as a Lord, Guard, Scientist, Drunk and Ferrymaster, and would love to put my voice to work for YOU! I’m pretty good at mimicry, having done lines to match one of the Lord voice sets, and could probably match others...pick one and let me try for you. Contact me here, and listen to Dark Mod and other demos at http://www.everybodyandme.com/demos.htm! Also, on the advice of one of the developers, I took a look at the Cynic voice set, and think I can do a pretty good job mimicking that one.
  3. I have taken a couple of seminars, and am a vocal D&D DM and deep admirer of THIEF in its many variations. I'd like to volunteer some voice work. If you visit www.everybodyandme.com you can hear my two mini-reel demos from the seminars, and a variety of faux-mercials I've done in my home studio. No hum and clear sound, but I have gotten better with my presentation. Still this early stuff represents me well, and I would love to do a spec reading for you. I also did two web-commerials for LORE, an up and coming pdf/paper/dice RPG, and was one of many voices in the Borg demo for System 47, the LCARS software. All these are linked on my Demo page at the site. I am just getting started in this but have done voices all my life in British, Irish, Scottish and other genres. Please stop in and check them out...I would love to be able to contribute to this great project. I played hundreds of the fan missions for Thief back in the day, and was really thrilled to find The Dark Mod, because it has all the wonderful adventuring flavor of the old days! My booth is running a Spark mike with windscreen, and an AVID Mbox Mini interface. I am on ProTools Lite right now, but trying to install and upgrade to First. I've also done a variety of YouTube stuff; search on "Andre Bartmes".BARTMESS_Lore30_The Voyage_full.mp3
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