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Posts posted by lowenz
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Finally! Downloading!
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TDM 1.04, see this problem with cellars door (video): http://www23.zippysh...40876/file.html
I don't know if previous builds too have it!
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LOL, found the surprise on darkfate!
In download NAO!
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My (italian) blog TDM section: http://moddercove.bl...he%20Dark%20Mod
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Here's the video!
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EDIT* Whoah, lowenz! You hit me during my writing of the post.
How did you do that!? xD
There's another little problem with a torch in hammer.....err builders generator room: I can't put it out with water arrows!
Ah, I'm uploading a video with the first 10 minutes of FM as always
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Good to hear that!
Support old missions is always welcome!
And this is an awesome one
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That it may be too, but it's also a living reality always before language. I don't think anyone can seriously deny that. The fact you can only talk about it through language, and how close can language get to it, is another one of the interesting things about it -- although of course we experience it even when we're not talking about it all the time, most of the time even; and that's the part you want to focus on, not the words about it anyway. That was actually some of my point. You're always at the mercy of it showing itself as it is, and you can't assume it will be what you presume it should be just by the theory or definition.
You remind me Einstein talking about Quantum Mechanic reality interpretation
He never NEVER accepted that (I don't think anyone can seriously deny....that the moon is here when you do not observe) 'cause he was a realist.....but maybe he was a realist 'cause such vision is really unsettling for most people: this surely I can't deny, it's unsettling and kind of disturbing!
IMHO the problem is really tought, and every step we take in "consciousness explanation" must be very cautious.
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I'll never NEVER understand why "return to the soil" is so terrible for so many humans.
For me, the terrible thing would be live all my life and cannot grow enough to accept that fact!
An entire life spared escaping in fear from an obvious - sad, but obvious - reality: what a monstruosity!
BTW Christmas is about a birth (God or not is about that), so let's put some spirit in this little life we have!
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Funny that you mention that. My mother used to smoke like crazy when she worked. Then about eight years ago, she had an aneurysm. It didn't kill her: she is mostly fine now, but she doesn't smoke any more. As a matter of fact, the aneurysm probably extended her life because it took so many months for her to recover that she doesn't care to smoke any more. Hopefully she doesn't end up with cancer.
Sadly, I have another friend who I tell to quit smoking, but she doesn't listen. Her dad died about four years ago at a young age due to cancer.
So true, paradoxes of life!
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(Duke Nukem 3D)
There's also a ~3 GB beautiful texture pack floating around for Quake 1.
These engines have real-time lighting/shadows now, but of course it isn't that simple. Somebody has to go through all of the original levels and place light sources or it won't look right. This has already been done for Quake and is being done for Duke3d. Hopefully we'll see classic Doom with real-time lighting some day. That would be cool.
New complete pack for Q1 Darkplaces is around the corner: http://facelift.quakedev.com/
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However, even if that is forthcoming, how much can you realistically do with a 12 year old engine?
Quake 1 -> Darkplaces (Nexuiz, etc.)
Quake 2 -> Overdose (http://team-blur-games.com/overdose/)
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It's in Santa's sack and will be coming down your chimney one evening soon. ho ho ho
Simply perfect
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Time for a new timedemo benchmark and better organize the results?
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Any news? It would be amazing to release this FM for the neo-released TDM 1.03
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Did you slide him under the bed first? That bed doesnt have a 'bottom', like an upside down cup (acceptable I think), but if you pushed him from the top and he falls in.... hmmm!
From the top!
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Tested Somewhere Above the City: it's ok!
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Updating The Knighton Manor (by Sotha)
in Fan Missions
Posted
Ahahahahah