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Blaster

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  1. Thanks for the help anyway guys. I'll leave that with you.
  2. I've tried adding the spawnarg myself to the 'target_tdm_addobjectives_1' entity but when I go into the game and pickup the book the game crashes to the main menu and in the console it says: ERROR: idEvent::CopyArgs : Wrong number of args for 'activate' event.
  3. Ok I'm doing a test level with the same scenario. For the objective I've added under 'completion target' the name of the tdm_target_setobjectivestate entity which is called 'getscroll'. After exiting the objective editor and then going back into it the entry has disappeared and keeps doing. What am I doing wrong? Here is my objective: Here the player is picking up a book that should trigger a new objective to pickup a scroll. The pickup scroll objective is the hidden one.
  4. Hi, I'm currently working on a level but I'm stuck using the objective editor. Basically the player finds a scroll telling him to check a neighbours place for more information. The problem I'm having is that when the player picks up the scroll the objective completes but to make a new objective appear and become visible to check out the neighbours place I can't trigger it by picking up the scroll. So the player is just picking up a scroll to set visible the new objective so it would look like this: 1. Check the scroll by your door. COMPLETED AFTER PICKING IT UP. 2. Check out the neighbours place. NOW VISIBLE AFTER GETTING THE SCROLL. Another thought is, is there anyway to make the first objective complete AFTER the player opens the scroll for viewing rather then when he has just picked it up? Any help would be appreciated. By the way this Mod is excellent! I love the Thief series and you guys have really captured it. Keep up the great work!
  5. I've reinstalled Windows XP 32-Bit and now it seems to be working. Thanks for the help anyways!
  6. Yes it did work before on X64. Vanilla Doom 3 works fine. Nothing for my setup of my PC has changed at all, all I did was uninstall Doom 3 and reinstalled it and it stopped working.
  7. Sorry to bring this back to your attention guys but this error has just started to happen to me. I mean, I installed the mod fine the first time and it worked like a charm, however after uninstalling Doom 3 and then reinstalling it and then installing the mod it comes up with this error. DOOM 1.3.1.1304 win-x86 Jan 16 2007 15:36:51 2203 MHz AMD CPU with MMX & 3DNow! & SSE & SSE2 1024 MB System Memory 512 MB Video Memory Winsock Initialized Found interface: {4B1927AA-EED6-4718-8FAA-F6940049D0EA} Marvell Yukon 88E8001/8003/8010 PCI Gigabit Ethernet Controller - Packet Scheduler Miniport - 192.168.1.65/255.255.255.0 Sys_InitNetworking: adding loopback interface doom using MMX & SSE & SSE2 for SIMD processing enabled Flush-To-Zero mode enabled Denormals-Are-Zero mode ------ Initializing File System ------ Loaded pk4 D:\Games\Doom 3\base\game00.pk4 with checksum 0x29cdb978 Loaded pk4 D:\Games\Doom 3\base\game01.pk4 with checksum 0x51c6981f Loaded pk4 D:\Games\Doom 3\base\game02.pk4 with checksum 0xf3ec6f7 Loaded pk4 D:\Games\Doom 3\base\game03.pk4 with checksum 0x5d4230ea Loaded pk4 D:\Games\Doom 3\base\pak000.pk4 with checksum 0x28d208f1 Loaded pk4 D:\Games\Doom 3\base\pak001.pk4 with checksum 0x40244be0 Loaded pk4 D:\Games\Doom 3\base\pak002.pk4 with checksum 0xc51ecdcd Loaded pk4 D:\Games\Doom 3\base\pak003.pk4 with checksum 0xcd79d028 Loaded pk4 D:\Games\Doom 3\base\pak004.pk4 with checksum 0x765e4f8b Loaded pk4 D:\Games\Doom 3\base\pak005.pk4 with checksum 0x8ffc3621 Loaded pk4 D:\Games\Doom 3\base\pak006.pk4 with checksum 0x95b65ab Loaded pk4 D:\Games\Doom 3\base\pak007.pk4 with checksum 0x666bdb3c Loaded pk4 D:\Games\Doom 3\base\pak008.pk4 with checksum 0x23ae5993 Loaded pk4 D:\Games\Doom 3\thiefs_den\darkmod.pk4 with checksum 0xae7f9fe1 Loaded pk4 D:\Games\Doom 3\thiefs_den\game01-base.pk4 with checksum 0xd29e6284 Loaded pk4 D:\Games\Doom 3\thiefs_den\thiefs_den.pk4 with checksum 0xb87d41de Current search path: D:\Games\Doom 3/thiefs_den D:\Games\Doom 3\thiefs_den\thiefs_den.pk4 (44 files) D:\Games\Doom 3\thiefs_den\game01-base.pk4 (2 files) D:\Games\Doom 3\thiefs_den\darkmod.pk4 (2 files) D:\Games\Doom 3/base D:\Games\Doom 3\base\pak008.pk4 (3 files) D:\Games\Doom 3\base\pak007.pk4 (38 files) D:\Games\Doom 3\base\pak006.pk4 (48 files) D:\Games\Doom 3\base\pak005.pk4 (63 files) D:\Games\Doom 3\base\pak004.pk4 (5137 files) D:\Games\Doom 3\base\pak003.pk4 (4676 files) D:\Games\Doom 3\base\pak002.pk4 (6120 files) D:\Games\Doom 3\base\pak001.pk4 (8972 files) D:\Games\Doom 3\base\pak000.pk4 (2698 files) D:\Games\Doom 3\base\game03.pk4 (2 files) D:\Games\Doom 3\base\game02.pk4 (2 files) D:\Games\Doom 3\base\game01.pk4 (2 files) D:\Games\Doom 3\base\game00.pk4 (2 files) game DLL: 0x0 in pak: 0x0 Addon pk4s: file system initialized. -------------------------------------- ----- Initializing Decls ----- ------------------------------ ------- Initializing renderSystem -------- using ARB renderSystem renderSystem initialized. -------------------------------------- 5166 strings read from strings/english.lang Couldn't open journal files execing editor.cfg execing default.cfg execing DoomConfig.cfg couldn't exec autoexec.cfg 5166 strings read from strings/english.lang ----- Initializing Sound System ------ sound system initialized. -------------------------------------- ----- R_InitOpenGL ----- Initializing OpenGL subsystem ...registered window class ...registered fake window class ...initializing QGL ...calling LoadLibrary( 'opengl32' ): succeeded ...calling CDS: ok ...created window @ 0,0 (1024x768) Initializing OpenGL driver ...getting DC: succeeded ...PIXELFORMAT 10 selected ...creating GL context: succeeded ...making context current: succeeded ------- Input Initialization ------- Initializing DirectInput... mouse: DirectInput initialized. keyboard: DirectInput initialized. ------------------------------------ sound: STEREO ...using GL_ARB_multitexture ...using GL_ARB_texture_env_combine ...using GL_ARB_texture_cube_map ...using GL_ARB_texture_env_dot3 ...using GL_ARB_texture_env_add ...using GL_ARB_texture_non_power_of_two ...using GL_ARB_texture_compression ...using GL_EXT_texture_compression_s3tc ...using GL_EXT_texture_filter_anisotropic maxTextureAnisotropy: 16.000000 ...using GL_1.4_texture_lod_bias X..GL_EXT_shared_texture_palette not found ...using GL_EXT_texture3D ...using GL_EXT_stencil_wrap ...using GL_NV_register_combiners ...using GL_EXT_stencil_two_side X..GL_ATI_fragment_shader not found X..GL_ATI_text_fragment_shader not found ...using GL_ARB_vertex_buffer_object ...using GL_ARB_vertex_program ...using GL_ARB_fragment_program ...using EXT_depth_bounds_test ---------- R_NV20_Init ---------- --------------------------------- ----------- R200_Init ----------- Not available. ---------- R_ARB2_Init ---------- Available. --------------------------------- ----- R_ReloadARBPrograms ----- glprogs/test.vfp glprogs/test.vfp glprogs/interaction.vfp glprogs/interaction.vfp glprogs/bumpyEnvironment.vfp glprogs/bumpyEnvironment.vfp glprogs/ambientLight.vfp glprogs/ambientLight.vfp glprogs/shadow.vp glprogs/R200_interaction.vp glprogs/nv20_bumpAndLight.vp glprogs/nv20_diffuseColor.vp glprogs/nv20_specularColor.vp glprogs/nv20_diffuseAndSpecularColor.vp glprogs/environment.vfp glprogs/environment.vfp glprogs/arbVP_glasswarp.txt: File not found glprogs/arbFP_glasswarp.txt: File not found ------------------------------- using ARB_vertex_buffer_object memory using ARB2 renderSystem found DLL in pak file: D:\Games\Doom 3\thiefs_den\darkmod.pk4/gamex86.dll copy gamex86.dll to D:\Games\Doom 3\thiefs_den\gamex86.dll 360 34 1024 768 Regenerated world, staticAllocCount = 0. Shutting down sound hardware idRenderSystem::Shutdown() Shutting down OpenGL subsystem ...wglMakeCurrent( NULL, NULL ): success ...deleting GL context: success ...releasing DC: success ...destroying window ...shutting down QGL ...unloading OpenGL DLL couldn't load game dynamic library I've even reformatted the hard-drive, reinstalled everything and it still ain't working. Also put the dll file in system32. All patches are installed and my hardware can more than cope with running Doom 3. Any ideas? I am running Windows XP 64-Bit Edition.
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