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Kinn

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  1. Thanks, I should have read the thread more closely - I have just done some tests myself and found some situations in DoomEdit that lead to shifting planes - it's a lot harder to spot in DoomEdit though because the brush size info is displayed only to the closest integer, so you can't tell when a brush has changed shape unless you zoom waaaaaay in and see that it's off-grid by a tiny amount.
  2. Out of interest, does this issue exist in DoomEdit? either the save/load issue or the shifting-on-movement issue?
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