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Rek

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Posts posted by Rek

  1. Great mission! Voted excellent all just like Summer.

    I really liked the atmosphere. Groaning of the zombies and stories in journals (liked a lot) perfectly created the atmosphere. Also the scripts are really well made. Falling of the attic almost caused me hearth attack :D. I was calmly robing the desk in the corner and suddenly rocket as hell and the ceilling behind me collapsed. I got frightened a lot. :blush: Fortunately i didn't scare my mother by screaming like Summer did :D

  2. your pictures are very dark though, and you know you can post directly to forum as attachments..

     

    Yep i know both. I think that the JPG format makes the images darker. But next time i will rather increase the value of ambient light or adjust the brightness and contrast. And as for the forum attachments i tried it but i wasn't able to decrease the size of images to 500kb but now I know I can do more efficient compression. So next time everything will be fine.  B)

  3.  Rek: I think the tops of the arrow slits could do with some stone trims (like overlapping plates). Currently it looks a little as if something was missing on top of them. But it does still look very neat. Great choice of textures.

     

    Thanks for advice but my english is not so good yet and I dont know what exacly do you mean by "tops of the arrow slits". Do you mean the the top edge of the walls where should be a roof (btw I'm planning there a roof) or the crenellated walls?

  4. Rek: The only fix I can see at the moment for the ladder sound is this: Create a plain text file called say mymap.sndshd and put it in a folder in darkmod\sound or your game folder. It must be included with your FM. In the file put in:

     

    movement_ladder

    {

    }

     

    I don't know if the above will work but in theory it will replace the normal sound with silence. If so, it means if you have any normal ladders in your FM they will be silent too. You could also try an actual sound if you want to explore the darkmod pk4s, eg,

     

    movement_ladder

    {

    foliage_shuffle

    }

     

    Please let me know if it works.

     

    I'll look into this to see if there is a better solution for some future update but I suspect it might need a code change.

    I dont have the folder "sound" in my darkmod folder. So I placed the text file into the folder with my FM but it didn't work.

     

     

     

  5. Hi, I have the climbable ivy in my map so I created a brush over the ivy and apply the Ladder texture. But when I'm climbing on the ivy there is the sound of climbing on the ladder which really doesn't suit it. So I want to ask you guys. Is it possible to get rid of that sound somehow?

  6. For some reason I cannot post in the DR thread!

     

    Rek: I had the same problem with a blood stain. Try instead one of the splats. I used textures/decals/splat16 in mine. These are in the decals 'folder' just below the darkmod one in the texture list (not the darkmod/decals one) way down the texture list.

    Thank you Fidical, now it works right  :)

     

     

     

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