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Deadlove

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Posts posted by Deadlove

  1. What about a visible crown on the invisible hwad? Not sure stick TDM crown nodeks, find like, no head coverage.

     

    Possible? Way to find color so good crown looks more rusted oelr chains on the color of the armor itself.

     

    Make sense to you this method? Very fast.

  2. A nice avatar picture (to mee) is a must, as I can't remember names for the sake of my life and I need the small pictures to remind myself to whom I'm talking to. People who change their avatars all of a sudden are always confusing me. It took months until I realized "the guy with the red beard" was actually "the guy with the hat and the funny laugh" (NewHorizon)... :laugh:

     

    Back to topic, I recalled I made some "Fanart" years and years ago for TDM (wallpapers) and a promotional poster for TDM 2.0:

     

     

    That first one is that a WIP or just picture? Looks great

  3. I never used speed potions, slow fall potions or invisibility potions in Thief. I always liked the idea of being able to outwit my oponents with my stealth skills and my stealth skills alone.

     

    I consider water, gas and moss arrows different because that is something that could in theory be physically crafted therefore could be an extension of my skills.

    I very much respect that style of game play. however, I love my gixmos and gadgets and am one who is proponent of additional tools.

  4. I think the farther along in decomposition anskiine reaing, muscles, bllood and bone show us best.

     

    Alsothe heavy black like around etes. You are into something.

     

    I can use that black eyed old hag in my WIP as well.

  5. This is one of the main reasons I appreciate the beautiful architecture in TDM. There is a lot of patiently waiting and it's always nice to have great eye candy to help the immersive experience while you familiarize yourself with guard pateol patterns. I'm also one of those people who will spend hours up in hours in a single mission. It's such a rewarding experience.

  6. Great work Airship!

     

    We should get some brands for these bottles!

     

    Beers:

    Bridge Beer

    Langmiller Lager

    Port Ale

     

    Hard drinks:

    Wrecker's Remedy

     

     

    I dunno....just thinking...those are pretty silly and I'm not suggesting those, but giving example to the idea.

     

    More TDM world related items add depth and attaches the player making them feel that it is more than a game, more like a living entity of its own.

     

    TDM has a drug fairly well known drug designed specifically for the world of Bridgeport; mandrasola, let's get some alcohol selections that the locals can rave about.

    • Like 2
  7. Thanks. Working with the undead is particularly interesting because of the freedoms of expression granted when there is no real life sound to emulate...So it's sorta a blank palette.

     

    These zombie sounds all came stock TDM and I added layers and effects and whatnot to achieve what you can hear in the video.

     

    Working on undead AI is also much less time consuming as they generally have close to 50 barks. Some of the Builders have 500 barks.

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