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JackFarmer

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Posts posted by JackFarmer

  1. 1. Spin me left round, baby.

    I have four separate func_rotate entities. When triggered, two shall rotate clockwise (blue), two shall rotate conter-clockwise (yellow).

    rotate.jpg.4aa538f4326bef0400f40bc380ec22ec.jpg

    When triggered, they rotate clockwise only. Only when stopped and triggered again, they change direction.

    How can I do that? I cannot find any property for that and I cannot find further information in the entity database regarding this. 

     

    2. Thing on a (static) spring.

     I need a translating mover doing the steps as described below. How can I do that?

    Translate.jpg.9120dcb732f1b66843190e56bc65d150.jpg

     

     

    • Like 1
  2. 23 minutes ago, Bienie said:

    Yes, exactly that. Something happens in the mission that changes the original premise.

     

    Hello Bienie,

    Check the paragraph with the headline "How to make my invisible objective become visible to the player later" here:

    http://wiki.thedarkmod.com/index.php?title=Objectives_Editor

    In "Hidden Hands: Vitalic Fever" the objective #3 got removed and replaced with the hidden objective #4 with this method.

    The event itself got triggered through the hidden objective 15. This activates a trigger once unit targeting two atdm_target_setobjective_visibility entities - one hiding the obsolet objective, the other showing the hidden objective.

     

    • Like 1
  3. This is extremisticst (a word that I created myself due to the insufficiency of the English language)  good looking.

    After 80 minutes I only found 500 loot and I am not even close to the ship...

    With AI settings "hardcore" this turns into a nerve-racking challenge for a ghost walkers in a league of their own. :)

    Thank you very much for this mission!

    Jack

  4. On 9/1/2019 at 12:24 PM, snowy said:

    If you liked the Dark Crystal movie, this is more of that. I think it looks great with a very good voice cast.

    For me, the show takes itself too serious, no comedy and I think some scenes are overly disgusting. I'm not going to continue watching.

    Hello snowy,

    Just rewatched the DVD movie and redeemend a 15 € voucher cause I was simply too curious. :)

    You are right; very close to the movie with respect to both story telling and voice acting. I think they found the right  balance between puppet show and modern CGI productions, but it definitely feels like Jim Henson's work from the 1980s with lots of details.

    I have watched now 2.5 episodes and can confirm that the tone in general is (as in the movie) very serious, but at least episode two and the first 20 minutes of episode three include some funny things as well. The background story with the seven Gelfling tribes is also very promising.

    The bitter pill is:

    Knowing the prologue of the 1982 movie, I am afraid that this cannot have a good ending. :(

    However, thank you for the information.

    Jack

  5. On 8/30/2019 at 3:43 PM, Jedi_Wannabe said:

    I love the atmosphere Jack! Can't wait to see more. Always impressed with the mood you imbue your maps with. It's the air of mystery that always grabs me. How do the separate parts work? Is each part a different difficulty?

     

     

    Hello JW,

    Thank you, I hope that you will like this new mission. I want to liase as soon as possible with Amadeus for the readables and dialogues. I hope you will contribute with your talents this time as well. New Horizon will be on board as well , and I hope that Goldchocobo will also contribute.

    As for your questions:

    1. The first two parts have only one directive: find a way into the next area. This is old Core Design TR style and the reason why I still like these game so much. :) For part III I have not decided on anything till now, but the objectives will surely be different there.

    2. There will be different difficulty settings this time. It shall become very important to ghost the first part of the mission and I have something similar in mind for part II.

    I will get back to you asap! :)

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