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Anyone remember the Cistern part of Amnesia:TDD? Sometimes it is the subtile things that leave a lasting impression in a game and not the (SPOILER!) invisible monster that chases you. wow...
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I referred to the voice you can hear in the tank. As you redirect the water to progress through a flooded hall, it goes into the tank. The voice panics more and more. Then when all valves are turned, the voice stops. Creapier than any monster.
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I don't remember the voices.. let me youtube that!
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Every "let's play" I've found missed the thing (like I did)