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thebigh

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Posts posted by thebigh

  1. 4 hours ago, Loginnerer said:

    It's the loudest-to-softest I'm interested in, and will probably gain that "feel" by just playing the game.

    You might also found the Sound Alert & Blackjack Training "mission" useful for this.

  2. 1 hour ago, Oktokolo said:

    The wording isn't diplomatic - but the intent obviously isn't to deride anything or anyone. Just a player who wants to dive right into the best content available - and that is okay.

     

    It boils down to "Neither I nor anybody else wants to play missions that aren't absolutely top-tier" and I think that's both discouraging to novice mappers (or those who specialise in small-to-medium maps), and not even true.

    • Like 1
  3. Just now, ChronA said:

    No guards with lanterns periodically visiting likely player hiding places just because.

    They're guards. They're supposed to keep an eye out for intruders. From a practical standpoint you have to balance realistic guard behaviour with fairness to the player. It breaks immersion if guards never patrol the entrances to the mansion and never look in obvious thief hiding spots.

     

    Just now, ChronA said:

    The game is built around the assumption that every normal player will abuse the hell out of save spam. The difficulty is calibrated to that assumption. People who want to roleplay a normal thief who doesn't depend on unlimited, magic-precognition/time-reversal abilities to survive either need god tier skillz or the patience/masochism of a saint.

    I think a lot of missions are built on the assumption that players will observe guard patrol routes and plan accordingly. That's been my approach. But it's easy to pass by those guards by save-scumming instead of observing.

    • Like 1
  4. Just now, polygrove said:

    most people don't have time to play every mission, let alone even 10

    I think often it can be difficult to find missions you want to play, regardless. For example, I often don't have time to play long missions. Many of the maps considered masterpieces here are also huge and sprawling, and would take hours to complete.

    Sometimes I just want a quick mansion heist that takes half an hour; these are often simple and even a bit boxy, and won't be as highly rated as the big maps, but they're still a heap of fun to play.

    My top 5 list of small missions is:

    * Deadeye

    * The Parcel

    * The Thieves

    * Too Late

    * The Golden Skull

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