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Posts posted by madtaffer
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I'm willing to test the beta before Christmas 2022.
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1 hour ago, JackFarmer said:
If you continue at this pace, each of my rooms from my next project will be created with a different version of Dark Radiant!
When are you actually going to play another mission or two? When you retire?
We should never retire.
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7 hours ago, nbohr1more said:
I think we were planning a Winter release ( Jan \ Feb ) but I don't recall seeing a hard target yet. Lots of things planned but some of the main contributors have been unavailable to work on them.
Would it be possible to get some kind of funding for Dark mod 3.0? Maybe via Epic games grants, Kickstarter or somehow else ?
Depending on goals for 3.0, how many contributors would be needed?
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Amazing. Who is the voiceactor?
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How does speedbuild work? How many rooms does it need? What are exmples of missions during speedbuild in Dark mod and Thief FMs?
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Me too, I want to beta test it. Just please, no invisible enemies.
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7 hours ago, AluminumHaste said:
Time for vulkan re write
You can see how it's done in RBDOOM-3-BFG https://github.com/RobertBeckebans/RBDOOM-3-BFG
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Can this pack be included in 2.11?
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1 hour ago, stgatilov said:
dev16574-10036 is now public.
This includes tons of assets fixes, GUI warnings, and BVH-assisted optimizations.
Quite a lot of breakage potentialHow long till beta?
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Does Dark mod work on new Intel's GPUs?
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When will 2.11 launch?
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What gameplay and level features should have next Thief ?
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Which is better CPU for making games, running engines and compiling, 12700 or 5900 ?
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1 hour ago, Oktokolo said:
global illumination next?
Dark mod version of Lumen.
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1 hour ago, Labeeb said:
This is a truly outstanding mission. Really enjoying it. But I'm stuck
Spoiler1) Go through this door:
2) Turn here left and go all the way.
3) Etching tools are on the upper floor in this room. You'll find the stairs.
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What are target goals for 2.11?
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36 minutes ago, JackFarmer said:
Bikerdude is currently working on another WIP originally started by Grayman with the working title "Seeking Lady Leicester". I already saw a screenshot and it looks fantastic.
Great, was this a part of William Steele or is separated ? Can Bikerdude show some screenshots?
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8 minutes ago, CountMorillonite said:
When I equip the lens from the inventory and press the "Z" key, (which means "use" the inventory item), it flashes red and does nothing. Alternatively, if I were to choose a flash mine and press the "Z" key, it actually drops the flash mine, which is what is supposed to happen (flashes green too). So in that respect, the lens isn't made available to me. Now, maybe I have to be close to something in order for the lens to work ??
This doesn't happen to me. I have rebind Use key to R. What happens if you press Y key when you have lenses equipped?
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What is for invisibility potion?
spawn atdm:playertools_invisibility_potion doesn't work
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13 minutes ago, CountMorillonite said:
How do you "use" the glasses, which I'm presuming to be the "Peculiar Lenses". I know there was a readable about it but damned if I can remember which of the countless readables reference it.
SpoilerYou equip the glasses and then press the keyboard button for Use in the settings. In the tower where you find the glasses, th note is on the deskboard in the compartment. Then you go back to the beginning of the mission and use it to find Skeleton key. You also need the glasses to find the safe key written on one of the lady's portraits.
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7 hours ago, Dragofer said:
If I'm not mistaken, that spawnarg currently only exists in the lightholder scriptobject of the WIP version of the coloured flame asset pack. When the assets get committed to core, the updated scriptobject would be committed too.
How did you recolor flame in Written in Stone?
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14 hours ago, 00face said:
After all the research I've done so far and comparisons, including reading the history of the development of TDM. It seems TDM would be the best engine possible for DOOM 3. Any thoughts, or avenues to pursue on this from anyone constructive would be much appreciated.
Have you seen this https://github.com/RobertBeckebans/RBDOOM-3-BFG ?
I wish for TDM 3 we would have fully PBR renderer with Vulkan.
2022 "Horror for Christmas" Contest
in Fan Missions
Posted
Could contestants create some murder mystery story with psychological horror, not only all time seen undead theme ? Wellingtoncrab?