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madtaffer

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Posts posted by madtaffer

  1. A suggestion for text fonts. Could you make in TDM settings option to render all written text in one readable default font? I'm dyslexic. I have to read text twice or more times to understand it for myself. Stylish fonts in TDM are beautiful to look at but they are painful to read.

  2. 23 hours ago, HMart said:

    Now about changing engines, I'm not from the TDM team but this has been asked before for UE4 and the answer was no, at this time is VERY improbable that the current TDM team, are willing to ditch decades of work and start from scratch in many stuff, just to change engines, is not a plug and play thing. Also TDM engine, is being constantly updated by the TDM team and imo is faster to improve a engine that you know deeply than to change the game to another one and have to learn a new engine internals from scratch.

    I've miswritten. I didn't mean to change to new engine but adapt from QuakeSpazm  performance and low size maps  to the TDM.

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  3. I don't understand engines as much so I apologize on rookie-speak in advance.

    Could you update TDM engine to Quake-Spike (http://quakespasm.sourceforge.net/download.htm) ?

    Quake has very small editor and maps are extreme small size. As an example all of Arcane dimensions maps weight about 330MB.  Performance and map loading is incredibly fast and smooth.

    Big maps like The Painter’s Wife would have much smaller package and high performance in QSpike.

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