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pusianka

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Everything posted by pusianka

  1. NH that is what I keep getting at. I am asking wether you like the feature and you keep getting back to the technical side of wether it's possible to be a part of the project developement. Treat this whole thing like a research and I'll be very glad. Imagine a TDM with that. You wake up in house, start scrolling through assignments on the table, choose one and get out into the city. On the way, you can enjoy the beautiful streets and rob the unaware people. See it with eyes of your imagination in all its beauty.
  2. The poll has a tendency in its answers and it should have added - THE FEATURE ITSELF. and there should be reference to other topic...
  3. Well, I can fully understand all that, I still hope that at least one dev will like the feature itself... and I think I need to highlight the word ITSELF .
  4. naaah come on, too beautiful weather outside to get into serious arguments . I'm just trying to get to him from the other side. xD I've never created a poll here...
  5. Don't like spending more time in TDM? "Come on brah, the F*** are you doing here".
  6. I can poll it only if we agree that we are discussing only wether you'd like the feature itself or not. But not in context of that wether the feature is achieveable or how much time it would take to create which seem to be on your mind mostly. You can't also say that you don't want it becuase TDS would have been so much shorter without the hub because it is not relevant when we have it for FMs...
  7. But you won't have to ungoliant... it is just for the start point. You guys seem to be tryin to complicate it just for the fun of complicating... I know you dislike new games but seriously some ideas aren't as bad as they seem...
  8. Business as usual could be somewhere in the city so it could be entered at any random gate which is in the town but doesn't go anywhere, as for the fact taht you already have there your own apartment, well ye you will never get perfect consistency when you have FMs and I said that in the beginning, protagonists and such little things could interfere but then again I don't think they would break the feel of the game more then with what we got now. As for Jail missions, I already explained it earlier. What would we do in such a hub? Steal for the fun of stealing, get into the shop? Why not? You install the mission and you get the entrance added on the map of the city and we can also add how much money we get to buy in the shop which is in the hub. As for goods stolen in the hub, they won't be counted, but they can be stored in numbers in your hideout, so you can have like a little gold chest of your own . Hub can also have the Training area in it as well. I personally would put guards in the hub and if they caught you, you could go to some local jail or simply respawn at the beginning of the level but seriously, it's not about making hub the terrain of rage, so there wouldn't be like ton of gurads which are hard to pass. Of course I can reconsider it as a bad idea and allow only civil AIs who cannot kill you in this map. There would be like a few homes you could rob every time you re in the town. The only true drawback that you pointed out so far is the amount of loading time it might take, well yes that is a problem and I think this could be voted in a poll wether it is really a problem.
  9. Ok I still hope to hear the dev team, even though I believe they will say that this will never happen, I just want to know exactly their motivations for that.
  10. Just because they wouldn't like to take their time to create the city?
  11. Who said no map? Who said it would be hard to find? It's just about making existing world in which all that we created works togther in a way.
  12. oh come on... seriously? You wouldnt like to have your secret hideout each time you get in game? "Sofa", really? What is so sceptical in putting many missions into such a town? I told ya most of these could start in an Inn and there wouldn't be rather no problems with strolling around City, it's actually the fun part... IMO. ungoliant@ Not so long ago it was being said, it's impossible to make TDM standalone in a few years time and as far as I'm concerned we will have it working with the very next update...
  13. 1. One option is that your mission can start directly from your hideout the moment you installed it. After all you have briefings explaining what happened before. 2. Sometimes it says that you've been to the Inn and got drunk and the next thing you remember is you being inside the prison cell sometimes you are after a mission which you got from someone and you get framed. So in these two examples you can start a mission by getting to the Inn or by stepping into the random door of your client?
  14. Well, hello you download the missions in your hideout and install them, then you have the position of entrance in town added and as for cementery example - yes that is exactly how it would work in such situations! What's wrong with that??? Different time period? Please like you can tell from playing? You can always choose to go to the front gate because your missions are outside, but for many many missions that we have so far, it would work.
  15. Darn, if the missions were downloadable in the Inn, it would have been so epic. You wouldn't even have to get on Forum side, you just go into the city Inn get in, check out the missions and if there aren't any, you can say the epic line: "Business is slow lately..." XD
  16. I liked it in thief 3 that it all matched to the city you were in every time. ^^
  17. Ok, this idea just simply ran through my mind a moment ago and I wish to put it into discussion immediately. So ehm basically when I showed TDM to a friend of mine who is a fan of classy games I was sure he'll be surprised. I opened the section of main page where you download the missions and showed how many we got with all the pride in my voice. Then he said - "blaah but these are standalone and they don't match so it's not really an involving game" and then he said sth like "if it was like a part of one City...". When I woke this morning, I imagined a modern TDM: When you launch the game, instead of a menu, we could just spawn on the main City map, preferably at our secret hideout. In the secret hideout we could go into certain rooms where we would have pop up menus like let's say you go into the toilet and you have "Settings Menu", when you get up to the table in dining room where scrolls with assignments lie, you have "load game/download missions/choose missions" etc. Now since we go standalone, I understand that we will also have option of making maps with loading locations. Perfect thing because we can make a city map with one district which will match with other districts, making up for a huge map. Ofc We wouldn't have to do everything at once! When you have a mission installed we could also allow the players to use City locations to enter these missions. Ofc most of them could start in the Inn. But people who want to contribute to the City, could make their mission entrances for example at doors to a cathedral or at some random doors in the street! What it gives is a much bigger connection to the world of TDM. There are no problems with different campaigns then, becuase you can start it from Inn, or if you re a traveller and you want your mission to be in other City, well then hey, you can make the entrance to mission at the city front gate! Ye we all have different thieves in our missions with different names, but I don't think we would bother because of that so much... and the City itself make up for this little inconsistency. ok I am ready mentally for all your negative answers and conservative points of view, bring it on!
  18. I am really suprised someone actually got lost in this map... I mean... seriously? It was like one of the most clear missions ever. The lack of extra places is what actually bothered me there...
  19. I love the song! but we're suppose to discuss blues yo! Now come on "singing the blues" means complaining but it's usually a sad complaint. As for soul discussion, keep it to yourself now ;P http://www.youtube.com/watch?v=dHpLtSPShlo
  20. Well haven't posted anything here for quite some time and I bet you're dieing to listen to some good old blues, so here is a little Nervous... Willie Dixon! http://www.youtube.com/watch?v=RQrQLvBQax0&feature=related
  21. Weather the journey? Is that a known english expression? Just a personal interest in language.
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