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DavyJones

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Posts posted by DavyJones

  1. I am not sure is my issue a really bug, but... I post it any way:

    after git pull and compiling still get 3.8.0.... in About menu
    however git pulling (and git log) show me switching to 3.9.0 ver

    in include/version.h:

    #ifdef HAVE_CONFIG_H
    #include <config.h>
    #define RADIANT_VERSION PACKAGE_VERSION
    #else
    #define RADIANT_VERSION "3.9.0"
    #endif

    but config.h have 3.8.0...
    which take versions from @CMAKE_PROJECT_VERSION@
    which was set to 3.8.0 in CMakeLists.txt

    so it's looks like CMakeLists.txt was forgotten to update 

    Again! sorry if its false alarm 0:-)

    P.S. I am on linux

  2. Well, it all very weird!
    first attempt: I launch DM under gdb (dgb ./thedarkmod.x64) and... its works like a charm ;)
    I leave start tunnels, quicksave and relaunch without gdb - all good

    second attempt: I launch all the same under gdb and now it fail but backtrace say nothing helpful:

    Quote

     

    The ambient 'snd_tunnels' (underground_forelone_loop_z) for location 'location_tunnels' is now playing.

    Thread 10 "Frontend" received signal SIGSEGV, Segmentation fault.
    [Switching to Thread 0x7fffb817c6c0 (LWP 619200)]
    0x00000000005c3b0a in ?? ()
    (gdb) bt
    #0  0x00000000005c3b0a in ?? ()
    #1  0x0000000000a3e190 in ?? ()
    #2  0x0000000000aa31c2 in ?? ()
    #3  0x0000000000b718de in ?? ()
    #4  0x0000000000b72e5b in ?? ()
    #5  0x0000000000b8792a in ?? ()
    #6  0x0000000000a9ed89 in ?? ()
    #7  0x0000000000aac6a6 in ?? ()
    #8  0x00000000005ea209 in ?? ()
    #9  0x000000000050eee1 in ?? ()
    #10 0x0000000000510757 in ?? ()
    #11 0x0000000000510b19 in ?? ()
    #12 0x00007ffff7c03bb5 in start_thread (arg=<optimized out>) at pthread_create.c:444
    #13 0x00007ffff7c85d90 in clone3 () at ../sysdeps/unix/sysv/linux/x86_64/clone3.S:81
    (gdb) Quit
    (gdb) q
    A debugging session is active.

    Inferior 1 [process 619185] will be killed.

    Quit anyway? (y or n) y

     

    But! I notice that on the first attempt game show me text message (suppose my current location in term of this mission) and I found this in log:

    Quote

    ----- idImageManager::EndLevelLoad -----
    WARNING:Couldn't load image: font
    [map entity: func_static_29]
    [model: models/map_specific/symbols/H.ase]
    [decl: font in <implicit file>]
    [image: font]
    0 purged from previous
    194 kept from previous
    2679 new loaded
    all images loaded in   9.7 seconds

    So I believe that this issue fire when game try to show this first start message

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