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Braunro

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  1. I may know why the builders and guards suddenly go all aggro, and it has nothing to do with a window. If you wait long enough, eventually Malachi gets killed by the elevator and they don't think it was because they elevator lacks safety features. I did a playthrough and Malachi was killed by the elevator but I had knocked out all the other roving builders that would have seen him. After I finished, I went in and set up on the table by the elevator that had a candlestick on it. Eventually old Malachi got chewed by the elevator and they all alerted. Sometimes other people get killed on the elevator at that point and sometimes it says I failed the don't kill anybody objective and sometimes it doesn't. Don't know if it'll happen every time. My first attempt either I didn't wait long enough or it may be some triggers need to happen. The second time I still waited quite a while but Malachi eventually died on the elevator again. So if that isn't intentional, that may be what starts the issue.
  2. Excellent mission(s). I ran into the infinite loop bug when Not exactly a bug, but I did have the issue with the innkeeper going in and out of his room repeatedly like a cat with thumbs. I just learned about TDM a couple months ago (Best Christmas Gift Ever) and have been playing the missions oldest first with some exceptions for series. While most are pretty good and some are exceptional, you're the first to come up with a gimmick to get me to replay a mission.
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