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Found 4 results

  1. This post differentiates between "gratis" ("at no monetary cost") and "libre" ("with little or no restriction") per https://en.wikipedia.org/wiki/Gratis_versus_libre * A libre version of TDM could: ** Qualify TDM for an article on the LibreGameWiki *** TDM is currently listed as rejected https://libregamewiki.org/Libregamewiki:Rejected_games_list because "Media is non-commercial (under CC-BY-NC-SA 3.0). The engine is free though (modified Doom 3) (2013-10-19)" ** Qualify for software repositories like Debian *** TDM is currently listed as unsuitable https://wiki.debian.org/Games/Unsuitable#The_Dark_Mod because 1) "The gamedata is very large (2.3 GB)", and 2) "The license of the gamedata (otherwise it must go into non-free with the engine into contrib)" and links to https://svn.thedarkmod.com/publicsvn/darkmod_src/trunk/LICENSE.txt Questions: 1) tdm_installer.linux64 is 4.2 MB (unzipped), which is far from the 2.3 GB which is said to be too large. Yes, the user can use it to download data that is non-libre, but so can any web browser too. If the installer itself is completely libre, does anyone know the reason why it cannot be accepted into the Debian repository? 2) If adding the installer to the repository is not a viable solution, would it be possible to package the engine with a small and beginner friendly mission built only from libre media/gamedata into a "TDM-libre" release, and add user friendly functionality to download the 2.3 GB media/gamedata using "TDM-libre" (similar to mission downloading)? 3) Would such a "TDM-libre" release be acceptable for the Debian repository? 4) Would such a "TDM-libre" release be acceptable for LibreGameWiki? 5) Would the work be worth it? * Pros: Exposure in channels covering libre software (e.g. the LibreGameWiki). Distribution in channels allowing only libre software (e.g. the Debian repository). * Cons: The work required for the modifictions and release of "TDM-libre". Possible maintenance of "TDM-libre". I'm thinking that the wider reach may attract more volunteers to work on TDM, which may eventually make up for this work and hopefully be net positive. 6) Are there any TDM missions that are libre already today? If not, would anyone be willing to work on one to fulfill this? I'll contribute in any way I can. 7) I found the following related topics on the forum: * https://forums.thedarkmod.com/index.php?/topic/16226-graphical-installers-for-tdm/ (installing only the updater) * https://forums.thedarkmod.com/index.php?/topic/16640-problems-i-had-with-tdm-installation-on-linux-w-solutions/ (problems with installation on Linux) * https://forums.thedarkmod.com/index.php?/topic/17743-building-tdm-on-debian-8-steamos-tdm-203/ (Building TDM on Debian 8 / SteamOS) * https://forums.thedarkmod.com/index.php?/topic/18592-debian-packaging/ (Dark Radiant) ... but if there are other related previous discussions, I'd appreciate any links to them. Any thoughts or comments?
  2. OS: Debian Sid PC specs: e3 1230 v5 32 gb ddr4 ram sapphire rx 480 asrock e3v5 gaming/oc mobo 2 ssd drives As the title says, trying to change gamma or brigthness settings have no visual effects ingame when launching the linux binary. I've launched the windows binary with wine 1.9.x, where it seems to work but this seems to be a workaround for this isssue. I've removed the xserver-xorg-video-amdgpu driver from debian sid, because it was causing signal loss on the hdmi output for the rx 480. Without this package, my other games that were failing are launching fine
  3. Started playing TDM this week and I've got to say it is damn awesome. Although there is one problem: For me to see anything at all outside of direct torch light in TDM itself I need to set the Gamma and Brightness values relatively high. When I end the game those values are not reset and my desktop is blindingly bright, so every time after closing the game I need to open my settings and readjust the values. I am playing TDM on debian testing and a NVidia GeForce GTS 250. I normally run the game from a terminal and the last line is always a memory access error. If I should be reporting bugs elsewhere I am very sorry and thankful for directions. [Edit]Urgh, I just now saw the support forum. Obviously I am blind.
  4. Dear All, I cannot start TDM 2.0, because it says: <code> root@JESSIE-K55VD:/home/ptoth/TheDarkMod# ./thedarkmod.x86 ./thedarkmod.x86: error while loading shared libraries: libXxf86vm.so.1: cannot open shared object file: No such file or directory </code> I Googled the problem as much as I could: My params: ASUS K55VD 1, uname -a: 3.10-3-amd64 #1 SMP Debian 3.10.11-1 (2013-09-10) x86_64 GNU/Linux 2, TDM version: 2.0 3, I already installed libtxc-dxtn0 package from debian-multimedia repo (As Debian.org recommends) 4, I have the latest version from both libxxf86dga1 and libxxf86vm1 (devel packages are not installed) Thanks for any help from you! ptoth
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