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Showing results for tags 'mission design'.
Quick FAQ: What is this thread for ? It is for discussing the narrative elements of a fan mission you're working on, and how they tie into the gameplay and technical aspects of the mission. If you're stuck with developing the plot for your FM, or are unsure of how to continue, or have the feeling your writing is not up to snuff, you can always seek advice in this thread. Why did you start this in the Editor's Guild ? Truth be told, I was seriously considering starting this thread in the I Want to Help subforum, but then I noticed (and realised) that most of th
The user Cambridge Spy recently inspired me to bring this up. http://forums.thedarkmod.com/topic/17163-fan-mission-a-house-of-locked-secrets-by-gelo-moonbo-fleisher-20150528/page-6?do=findComment&comment=373216 I often play TDM without any sound, either because I'd disturb other people in the room or because I use the same computer to playback something else (e.g. a talk on youtube, some podcast, etc) and TDM does not run flawlessly with ALSA/PulseAudio. Also, I'd love to see TDM and its missions to be more accessible to hearing impaired people. So if you design a mission, use doors wi