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Any Tips For Uv Mapping?


sparhawk

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I was wonderign if one of our pros has some tips on how to do UV mapping. Currently I created a notestand and try to UV map is. The problem is, that it is from one piece of wood, which means that the grain of the wood should flow evenly straight up on the pole. When I try to UV map this though the grain sticks in all kind of directions. I also tried to make the faces individually, but of course this is an awfully lot of work to do, and I can't properly aligh the grain over several faces most of the time.

 

So if there are some helpfull things that one should know, now is agood time to mention it. :)

 

Thx. :)

Gerhard

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THE free version is fine for low poly UV mapping. The commercial one just means you can unwrap higher poly objects.

If you unwrap with this, you shouldn't have any problems with the mesh flow.

IT would help if you posted a picture of the object and the UV map.

Civillisation will not attain perfection until the last stone, from the last church, falls on the last priest.

- Emil Zola

 

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