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swinging rope


slavatrumpevitch

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I haven't had a lot of DromEd experience. I've started dozens of maps, and never finished a single one, for this reason or that. Right now, i'm designing a rather ambition map (at least, by my standards) that in all likeliness will probably never see the light of day. But with some help, maybe it will. I want to create a rope that garrett can swing on. Nothing fancy like swining around a corner or anything. just running, and jumping and then swinging on a rope over a chasm of doom. does anyone know how this could be accomplished?

Milestones approaching:

Recital: 3-24-12

ToughMudder: 4-15-12

Release first FM: ?-?-20??

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Not sure about swinging. I don't think you can change the physics of the rope to swing, anyway; since my intuition is that it's hardcoded.

You might try making the rope moveable terrain that triggers when G grabs it, though. Sort of like a glorified elevator or moving platform you can hang on to.

Then you could have it set up more like a rope on a wheeled pulley, that wheels him across the pit as he holds on to it. Might be a fair compromise that accomplishes your task. Use an elevator tutorial to make a custom moving platform out of the rope, change the button operation to whatever property covers G grabbing the rope, and then tweak the values so it moves pretty quickly, looks natural, etc.

 

(BTW, you'd probably get even better answers if you asked in TEG at ttlg).

Edited by demagogue

What do you see when you turn out the light? I can't tell you but I know that it's mine.

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