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Motion Builder + 8800 GTS = playback issues


squill

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Does anyone have Motionbuilder running in XP with an 8800 GTS type of card?

 

I've got myself a new rig with an 8800 GTS but the current nvidia drivers screw up the realtime playback :angry: It skips a few frames ahead when playing in 24 fps (or whatever speed). When playing animations with the show "ALL FRAMES" option it does like it says play all frames but that's of course too fast.

 

i read on some cg forums that it's a general problem with the current 7XXX en 8XXX series and autodesk is apparently working on this issue. So be warned :blink:

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I don't have the problem with 8800gtx on vista 64, so it must be limited to xp.

For all the wary vista haters out there, I've had no issues with vista, and not a single crash or blue screen since I installed it 3-4 months ago. I originally made a dual boot of vista32 and 64, but have since deleted the 32 partition, since I never need to use it.

Civillisation will not attain perfection until the last stone, from the last church, falls on the last priest.

- Emil Zola

 

character models site

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k.. thx for mentioning. Probably only related to XP then. I personally haven't got any reason to install vista yet, most programs i use run fine and seeing the newer games struggle with dx10 makes me wanna wait till new service packs & (graphics) hardware are released.

 

I can still check the anims thru viewport renders and using ALL FR option although i hope autodesk comes with a solution soon.

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