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Entity list empty leads to crash


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So, my entity list comes up empty in all instances (just arrows), didn't think much of it as I haven't used it yet. But when I scrolled to the top of the list DR crashed and I got a whole bunch of information I can't decipher. Thought it might be of use, but unfortunately I can't copy and paste this text for some reason, so I took a screenshot of some of it.

 

EDIT: Oh, it's Ubuntu 14.04 64bit.

post-33343-0-61253500-1440638006_thumb.jpg

Edited by the_deep
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Did you have any entities in the map? Some prefabs are pure worldspawn. You could try placing a player start entity in the map to make sure there's at least one.

 

Of course, it shouldn't be crashing with a seg fault anyway. What version of DR are you using?

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There are plenty of entities in the map.

 

DR 2.0.2. And it always crashes when I try to add a particle. The list of available particles comes up and it's full of entries, but I can't click on them or close the window. Got a crash report and I found out where Ubuntu stores them (/var/crash/), but the file is quite big like 57Mb zipped.

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Tried launching DR from the terminal and tried to add a func_emitter and this is what it spit out:

 

(darkradiant:13327): Gtk-CRITICAL **: IA__gtk_tree_view_set_fixed_height_mode: assertion 'gtk_tree_view_column_get_sizing © == GTK_TREE_VIEW_COLUMN_FIXED' failed

(darkradiant:13327): Gtk-CRITICAL **: IA__gtk_tree_view_set_fixed_height_mode: assertion 'gtk_tree_view_column_get_sizing © == GTK_TREE_VIEW_COLUMN_FIXED' failed
Terminated

Don't know if it helps to pinpoint the problem.

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