I've build some stairs, 10 units heght each stair, wich player can traverse no problem. However, AI chase player only half of it or so, and then "Destination unreachable" happens, and AI runs down to find a way around.
btw, edit project files with care and have a backup, DR may crash on Open for some reason, good thing there is autosave (project file was edited in notepad and then saved, maybe encoding issue) Upd: saved in UTF-8 and no problem
Is there away to see all entities existing on the map in DR? UPD: View>Entity List UPPD: I've found it on the List, it's invisible, how to delete? UUPPD: I've select it and set origin arg out of game area inside bounding box
I was messing with custom windows, and then accidently the whole black cube. What to do? Can't see it in DR It appeared somewhere in the procceess of changing func_static to atdm:mover_door to worldspawn and again to atdm:mover_door
hey the darkmod wiki section is awesome! How to see animation list on model? I see it in script editor editDecl -> ai_base -> edit Check this out http://vimeo.com/17966780
Ok, is there any tutorial on darkmod skeletal animation? What one will need for such a task? How exactly current animations been made? I would like to try