Here's a question about arrow damage. In the original games, arrows can't kill someone who's alert, even if they're shot in the face (I mean first shot)....that always kinda bothered me. I realise it would be really easy if you could always kill the guards with one arrow. But how about making it harder to hit them. For instance, if a guard is running up to you, you have to aim quickly and perhaps shoot while moving. Well one possibility would be to first of all make the bow quite wobbly when moving therefore making it very hard to hit a guard while walking, and second, why not require the bow to take a little time to get stable. I mean if you shoot right away, the aim will be pretty bad, but if you keep the arrow nocked (not too long or it would get annoying, obviously it needs to be balanced) it stabilises after a while, thus making it hard to shoot a guard who's alerted to your presence..... okay I hope you get the idea. And if you're not allowed to kill guards anyway, it doesn't really matter.... I really like what I'm seeing here as I really enjoyed all Thief games. Good job! I just thought I'd give some of my thoughts....you probably discussed something like this before...