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Bouregard

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  1. I really liked the mission. Only thing thats missing is a wee bit of exploration. A few non objective related houses to visit and burgle would have been nice. But I really liked Sykes place. It looked like a cozy little rathole right for the scum of the city. All necessary amenities and very good multi level design.
  2. If they just recreate vanilla JA2 with better graphics then they will loose to the fanpatch 1.13. Same like Thief series now. They really have to show something good and new to outclass determined fans.
  3. Windows Vista Home Premium 64 Intel Core2 Quad Q9450 2,66 GHz 4,00 GB Ram NVIDIA Geforce GTX 260 Dark Mod itself runs pretty fine.
  4. so I tryed to install DarkRadiant. But somehow it didn't want to work properly. Orthoview don't show anything except plain whide. ager: Event FilterPatches already registered! EventManager: Event FilterBrushes already registered! EventManager: Event FilterWeatherTextures already registered! EventManager: Event FilterPaths already registered! model intro_scientist inherits unknown model char_npc [particles] Failed to parse examples.prt: DefTokeniser: Assertion failed: Required "particle", found "material" [particles] Failed to parse weapons.prt: DefTokeniser: Assertion failed: Required "particle", found "material" Cannot register statement Example, this statement is already registered. Cannot register statement SelectAllModelsOfType, this statement is already registered. [soundManager]: SoundShader with name small_metal_impact already exists. MainFrame: Activating layout Embedded ToolbarManager: Instantiating toolbar: texture OpenGL window configuration: colour-buffer = 32bpp, depth-buffer = none OpenGL window configuration: colour-buffer = 32bpp, depth-buffer = 32bpp OpenGL window configuration: colour-buffer = 32bpp, depth-buffer = none [shaders] ShaderLibrary: definition not found: init.py executed EventManager: Shortcuts found in Registry: 338 Thats what the console readout says. Is that in bold letters normal? Picture:
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