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Everything posted by Kukutoo

  1. Thanks Bieni! Look forward to future installments. Thanks for your input and information, very helpful to me. I will correct the charts when I get a fat moment. Work week has started. Enjoy your week!
  2. Just human, I did include an estimation of undead in the Plague ward. Its in the displaced category in purple. Not sure how many beast folk there are. Maybe less then 10,000 due to the secluded and shadowed lives they live. If my memory is correct I think there has only been one mod with beastmen as of yet. I could be wrong though. Not sure on the number of ghosts, that may be a replay through of all the mods just to get a head count on ghosts, spirits and potential specters in bridgeport. That information would only really matter to builders, so I will include that note with the builder st
  3. Thank you Bienie! Honored for your attention! I really loved your recent stuff! COS 2 was amazing work! Loved the rat hunting, always thought that would be a fun thing to do as a goal. Sorry, just had all these homes left over at the end and started putting them into wards that were left according to the quality of the homes. Thought that both Brooksdale and Cliften Grove were places that could be supporting communities. Aw, taff! I totally skipped over Langmillers ward somehow. Feel bad about that because Crucible of Omens is an amazing level. It seemed pretty big in the time y
  4. I also am thinking of making a roll of arms (a list of all nobles given thus far in the dark mod) positioned on a rating of power and greatness. Also going to need to find a way or a thread dedicated to naming the Gaulic and Germanic Clans. As of right now between all the Pagan tribes, I am figuring that there is about 2,511,473 (based off of Roman numbers, I may shrink them due to further study) of them spread out over the vast lands of the north. Something like 42 different tribes.
  5. Honored to hear from you Grayman! Just finished the bank level for the first time a few days ago. Amazing work as always. Thanks for the input! did not think about the inventors guild would be interesting trying to come up with a number for them. I actually have a note for the Builders, its a little difficult due to them being all over the empire and not just Bridgeport. but for a sneak peak on what I have gathered is: Acolytes/Monks: 5,311 Soldiers: 1,694 Priests: 107 Bishops: 15 Holy locations (churches/shrines/abbeys/Cathedrals) (need to clean this category for f
  6. Final note about the city guards, private guards and lawlessness
  7. To cut right to it, Thank you all. Big fan of the darkmod and have been for a very long time. Have always found myself returning to play it once every other year. I love the universe and setting it is slowly creating and have a knack for obtaining notes on demography and other stats pertaining to the subject of population. So I felt it fair to the wonderful community that is the dark mod, I would put my passion to use and try to come up with the most realistic (in respects to it being a fantasy world) stats portraying the general population of the city of Bridgeport and its surrounding coun
  8. Just beat it! By the builder what a pleasant surprise this was! All the new content added to the Dark Mod in this mission alone! Took me several hours and I did get lost every once in a while but I was able to beat it with the minimum required loot. with out a doubt, going to have to revisit this one in the future.
  9. Thank you! And it is a honor to speak with The "Biker Dude"!
  10. Man, it is a nice map! I once made a map on paper because I had planned to speed run it. It has so much freedom, but at the same time keeps you grounded to a goal. I have not been able to beat it without being seen in one save yet.
  11. Oh builder, as it stands these are my top 5 picks. I have more but these are my favorite! -Accountant 2: new in town, the hidden knickknacks in all the rooms and apartments, the cozy feeling of late night Gothic/ modern city life, the ost coming from the lobby on floor three, the terror enduing floor two, sewer and village, wonderful mapping skills, the joy of finding the secrets, and my ability to beat it without any help! -Alberic's Curse, I never counted but more then ten ways to get into the monastery. As a 13th century enthusiast and a massive fan of all things Gothic this map delive
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