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Posts posted by STRUNK
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Oooh yeahh : P
I'm gonna play it right away. Thanks Sotha, and taffy New Year to all. -
@JackFarmer
Very good news Jack!
I tested the unofficial version 2 for FPS in the lava cave, and now I get 75+ there, where it was 5+ in the org. version- 1
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@Gadavre
I don't know what is wrong. It seems we both have some outdated hardware and other players don't have significant fps drop in these lava caves.
https://cdn.discordapp.com/attachments/815315205483397142/925855134414667786/2021-12-29_20-56-07.mp4
Here a video showing the fps drop, and rise after killmonsters.- 1
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@nbohr1more
Sounds like something that might be (part of) the/my pc's problem.
What I don't get is why killing the elementals in the cave gives me "decent" (20+) fps, when it was 4+ before killing them,
but when I "killmonsters", that are not in that location(?), fps shoots up to 60+ again?
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https://cdn.discordapp.com/attachments/815315205483397142/925842904621154395/2021-12-29_20-07-31.mp4
This should be a video showing the jobs_Numthreads at work with 40 elementals, and what it shows in the console .. and that the jobs don't get printed in the console when I killmonsters ..
I don't know if it's of any singnificance at all but . well .. here it is anyway : ) -
@duzenko
Could be. My graphics card is quite good (GTX 1660) but my workstation/pc is quite old and a bit strange having 2 quadcore xeon processors (x5570).
I made a simple room with 20 blue and 20 red elementals as a test, and my fps dropped to 20+.
Also tested with 20 elementals total and it was still 60+
When I kill only the 5 elementals in the lava cave my fps goes from 4+ to 20+, but when I "killmonsters" (in the lave cave) my fps gets 60+
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Tracy doesn't seem to run as is, and the user manual describes a setup that I don't understand unfortunately.
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When I'm in the cave and "killmonsters" my fps problem is gone and Igetfps above 100
That seems to indicate, for me,that the blue elementals cause a huge problem.
@Gadavre, could you try entering killmonsters in the lava cave? -
r_showsmp seems to spit out FFFFFF
I also see: Exceeded index frame limit (4096 kb), resizing...
New byffer size: 33285 kb
And: 16.0 to 24 milliseconds for asingle "R_AddSingleModel" job from list JOBLIST_RENDERED_FRONTEND on thread x
I set the jobs_numThreads to 8
Using 2 or 8 threads doesn't seem to hav an effect on GPU load.
Most part of the game the fps is above 60, in the lava cave it's between 4 and 12 -
getviewpos -4514.34 1613.03 -1427.32 -7.7 -156.4 0.0
"r_showsmp" is: "0"Task manager:
GPU load 40%
CPU load 17%
TDM 2.09b 64 -
Massive fps drop in the caves. I posted in the black mage fan mission topic my specs.
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r_useParallelAddModels 1
jobs_numThreads x
https://wiki.thedarkmod.com/index.php?title=What's_new_in_TDM_2.09
Is that what you mean @duzenko?
I tried that myself but it changed nothing for me. -
Great mission!! Thank you Grayman (r.i.p.), Jack and others, I really enjoyed it. And that " painting" in remebrance of the great man is really awsome!
SpoilerI suffered a massive drop in FPS in these caves .. down to 4 fps : O
My graphix card is a geforce GTX 1660 6GB 192 bit GDDR5 and the missions I have done I could run at maximum
settings, never dropping below 60fps ... so it's weird. (I used to play on my laptop before and always had to play on low settings).
I have an older "pc" by the way:
Intel(R) Xeon(R) CPU X5570 @ 2.93GHz 2.93 GHz (2 processors)
RAM: 16,0 GB DDR3
Win 10 pro
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Very sad news : (
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Darkradiant doesn't work anymore : O
Anyone know how to fix this?
Here is the log file:Never mind, it works again, Somehow installing powershell 7 on my machine f*cked things up.
I uninstalled it and now it's fine again : )
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58 minutes ago, JackFarmer said:
Update:
In case you have problems with low fps and crashes at map start, please download version 2 from the op. The upload of version 2 to the mirros will be carried out in ca. one week.
Please note: version 2 does NOT fix the problem with crashes during certain events when having stuff equipped. See the relevant post from stgatilov in this thread for further information.
I tested v2 on my machine with my usual settings and my framerate has improved significantly from 3 - 10 fps to 10 - 24 fps In the starting area.
I found out today that my videocard is rated for 480p gaming and in most other missions it is between 18 and 30 fps so I guess no one will have real problems with older machines now concerning slideshow graphix.
Added info to; increase fps on older machines: Go to the video settings and lower the Render Scale.
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1 minute ago, JackFarmer said:
Then,. my friend, as soon as the Corona thing has vanished, I invite you to my little Bavarian village and I will introduce to you lots of great movies and tv shows...with beer, barbecue and original Bavarian witch hunting! You will like it!
Lol, sounds super geil : D
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2 minutes ago, JackFarmer said:
Hm...no, not MP....come on, STRUNK, you really do not know the reference show?
I know very little shows or movies : (
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2 minutes ago, JackFarmer said:
The voice on the tapes reminded me of monty python : D Very good voice and funny text.
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4 minutes ago, JackFarmer said:
One a different note:
No worries, that was just a note for those, who did not explore the area as thoroughly as you did.
I just wanted to make sure, that no one would complain afterwards because he could not meet all objectives.
SpoilerJack, I went back after the explosives went off, and I could just walk through the brush that is supposed to block the mine ^^
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51 minutes ago, Acolytesix said:
Nice new mission :)
Just having some issues with keys. Found 2 that are unfrobbable, so far:
1 in the
com room with a note, under the console and another in place with 4 lockers (it being the second from the left, with the key).
Took forever to get that unlocked with the robot guard & once inside that key too is unfrobbable. Those keys are important right?
Are those robot guards stoppable with something?
SpoilerTry closing a cabinet and opening it again, this could make the keys frobable.
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I tried operating the "desinfection switch" with a key selected, as a test, and indeed the game crashed.
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I have the render scale at 0.5 and now I get decent fps, but it is very strange. I'm using build #9108
System: i7-3740QM @ 2.70GHz , 8GB Ram , NVIDIA Quadro K1000M
Finished the mission without any further problems. Very nice atmosperic mission Jack! Thanx!
Fan Mission: Deadeye by Sotha (2021/12/31)
in Fan Missions
Posted
Final pile of 2021 : )