Ok, I have downloaded and compiled Darkradiant (from "trunk") and I had a quick overview over the source files. I played around a bit with the editor (even managed to crash it once, when I tried to stretch a texture to zero value, I think) and clicked through most of the menus. Where would it best to go from here? What are you currently working on and where could I possibly help? I'm over halfway through the C++ Tutorial you linked, much of it seemed quite familiar to me (as I read a Turbo C book over ten years ago), but some parts were of course new to me (mostly the class inheritance part). Could use a bit more practice though . I've quite some experience with classes from PHP, but those are much less sophisticated in comparison to the ones from C++ it seems. But it should not be too hard to get used to, I believe. I'm motivated to help out with anything, really. All I need is some small task to get me started and perhaps some directions too, as I expect your code base to be huge and I would have to learn some tricks here and there. If you have the time to get me involved, it may pay off later, but I would understand if you would consider this as too tedious and time-consuming. I even thought about helping out with texturing, as I have some Photoshop skills, but that would probably not good enough for your standards - and it would be too time-consuming for you to teach me, I reckon. Would your wiki be any good for me in all these matters - Darkradiant, Scripting and such?