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datiswous

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Posts posted by datiswous

  1. From the video presentation, I think I prefer the current (2.11) lean. I also currently see no need for it, but maybe a testplay can convince some of us folks. Is there another way to test this than building tdm? For example creating seperate unstable branches that can be set in the installer. This should be possible.

  2. 2 hours ago, chakkman said:

    There are things which don't really add anything useful, or a significant improvement to the mod, while they alter gameplay slightly, which may result in a worse or unfamiliar experience for players who play this mod for years.

    Can you give some examples? If you don't specify what you like or don't like then it seems kind of meaningless.

     

    2 hours ago, chakkman said:

    It's really pretty inflationary what's happening here, and, most of the proposals are things which don't really add anything useful, but are merely cosmetic, or really, really minor changes.

    ???

  3. On 2/22/2023 at 9:31 PM, revelator said:

    call of cthulhu dark corners on some faster machines the escape sequence from the hotel in insmouth gets you killed because they break down the door before you can even get out of bed (granted many other bugs with this game but that one had me stumped).

    I remember having to use some mod/cheat to move my character till after the jump part in that sequence. Because if you failed the jump, you die and you have to rewatch the whole cutscene before getting up.

  4. I think first mission one and two were A pawn in the game and The art of revenge. Then the campaign was introduced (which is still 3 seperate missions), which includes the prequel The angel's tear and the original missions got renamed.

    But I think this isn't correctly updated in the mission database.

    So here is a screenshot of vfat1 in the mission downloader:

    fvat1-missdownloader.jpg.1467a730b09779262bba25201e616b1a.jpg

    And here is vfat2 listed in the mission selection screen (after downloaded):

    vfat2-misslist.jpg.5e4d950a8e76e706ef10b3c3b275615f.jpg

    Clearly this is the same mission. In the mission listing the darkmod.txt is used, in the mission downloader something else is used.

    But you're right that vfat1 is "The angel's tear".

  5. If you finished System Shock and you want mooore:

    I posted about this a while ago but one guy from systemshock.org is working on his own System Shock remaster (build with Unity engine). Here is a (new) teaser video for version 0.99.5 beta:

    Gameplay seen from 0:29

    (warning: spoilers)

    Btw. Nightdive gave him permission.

    • Like 1
  6. So (maybe) you need a gui that is always active that shows the entity name every time an entity is frobbed. This only works when the entity is properly named (so not atdm_moveable_ball_spiked_large_2 for example). But maybe you think of an addon to include a bunch of alternative names for the entities of a specific mission?

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