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Searched results for '/tags/forums/doom/' or tags 'forums/doom/q=/tags/forums/doom/&'.
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Arg. Sorry forgot to include contact info. God_is_my_goldfish@yahoo.com Or PM me in ttlg or ionstorm forums.
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Ahhh, no problem. Just thought since I was working on it that the information would be usefull for both Thief 3 and Doom textures. That new pic looks great.
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This is less important than figuring out Doom 3 textures. And I can't really help, haven't tried any of this with T3.
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Oooh, guess all hope isn't lost for having a System Shock-alike done with Doom 3 in the near future. We could talk to em and see about passing a sound propagation system back and forth between the mods.
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Since I can not post this in the news/announcment I post this here, because I think it might be interesting for us. Here you can find a project which does a similar thing like we do. They convert System Shock 2 to Doom 3. Maybe we can have some synergies with this project. Don't know, but I thought it is interesting for some of us. http://ss2rebooted.tk/
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A cool tutorial from the D3W forums about creating new creature models. http://www.doom3world.org/phpbb2/viewtopic.php?t=5133
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If the Doom 3 Linux client will support mods, and this mod will run properly, i'll gladly test it for you. Provided you have some good bugtracking software such as mantis. I'm also a tester for Alien Swarm. A modification for Unreal Tournament 2004 which also runs on Linux.
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I've made you an administrator now, Fingernail. Set up the forums how you want it.
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Since when was Object making not under Art? Yes, more art forums: Objects Concept Art Characters Textures and another forum for levels/test screenshots.
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I won't be avalible this weekend, just so you know. We can make the arrangements to the forums next week, before we open it to the public.