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  1. I've got your ceiling in the game, but I can't seem to get it to fit in with the rest of the room. That style of ceiling is great for rooms with only a little emblishment along the walls, otherwise the tiles conflict with the positions of the posts and it starts looking funky (I'm pretty anal when it comes to mapping...in case you can't tell ). I'm gonna try and do it with different layers of tiles, smaller ones along the edge and bigger ones towards the center so it'll line up properly. Edit: ere we go The normalmap needs a bit more depth to flesh it out, but it looks alright. The ceiling looks too flat in comparison to the rest of the room, though. I'll have to fix that up.
  2. great work man I hope I get D3 tomorrow in the computer store, where I buy my new computer components. If everything works fine I'll be able to play D3 on highest-details in 2 days BTW: as soon as you've got your ceiling we should post this screen in the ttlg-forums, I think people will be really impressed.
  3. Eww, damn...never a good thing to happen But it's also happened to us all, man. I remember way back in the day when I had a load of maps all stored nice and snug within my games directory...and I decided to uninstall Half-Life. Some of what I consider my best maps ever were gone in an instant. A month and a half later, after I had the brace taken off my wrist, I started mapping again.
  4. There's nothing wrong with the window, looks perfectly thiefy to me. A moon? Never! No time to modify. Springwheel's stuff's perfect anyway. (Runs away with the artwork to the Imperium forums.)
  5. Guest

    I Want To Help

    Arg. Sorry forgot to include contact info. God_is_my_goldfish@yahoo.com Or PM me in ttlg or ionstorm forums.
  6. A level design board would be great. Even though we've still got a bit to do before we reach the point where we start mapping hardcore, it'd still be good to throw around some ideas and have everyone comment on what's cool or not. I've already got a great idea for a map, and it'd be cool to have a good place to talk about it at.
  7. A cool tutorial from the D3W forums about creating new creature models. http://www.doom3world.org/phpbb2/viewtopic.php?t=5133
  8. I've made you an administrator now, Fingernail. Set up the forums how you want it.
  9. Since when was Object making not under Art? Yes, more art forums: Objects Concept Art Characters Textures and another forum for levels/test screenshots.
  10. I won't be avalible this weekend, just so you know. We can make the arrangements to the forums next week, before we open it to the public.
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