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Unknown Token errors in NHAT 3/3


nbohr1more

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I don't have SVN but if the details to get SVN access are in the wiki or at the bug-tracker I will look 'em up and try the changes as soon as I can (pending wife approved CPU time...)

 

If you want SVN access, I think first the team would need to approve you, then you need to ask sparhawk, then you need to check SVN out for a few days (it is a couple gbytes..) so no that's not a quick route :)

 

Anyway, checked in a fix, tested it in a testmap, resolved the bug report and updated out wiki page. Scheduled for release with v1.03 - thank you for your report and patience :)

"The reasonable man adapts himself to the world; the unreasonable one persists in trying to adapt the world to himself. Therefore, all progress depends on the unreasonable man." -- George Bernard Shaw (1856 - 1950)

 

"Remember: If the game lets you do it, it's not cheating." -- Xarax

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elif word0 in ['*HELPEROBJECT','*SHAPEOBJECT','*LIGHTOBJECT','*CAMERAOBJECT','*GROUP']:

 

Ooops, I missed that info! However, "SHAPEOBJECT", "LIGHTOBJECT" or "CAMERAOBJECT" do not appear in any files.

 

There are a few with "GROUP" in them, can you please test that they work?

 

models/darkmod/misc/target.ase
837:*GROUP "Group02" {
838:    *GROUP "Group01" {

models/darkmod/tools/saw_2man_long.ase
123:*GROUP "saw_long" {

models/darkmod/tools/saw_hand.ase
159:*GROUP "handsaw" {

models/darkmod/architecture/windows/windowframe_wood_40x36.ase
87:*GROUP "windowframe_40x36" {

models/darkmod/architecture/windows/windowframe_wood_80x72_glass.ase
123:*GROUP "windowframe_80x72" {

models/darkmod/architecture/windows/windowframe_wood_80x72.ase
87:*GROUP "windowframe_80x72" {

 

(except the "target.ase" on, as you version still contains HELPEROBJECT so it will complain, anway.)

 

Edit: Tried the two saws and a window frame locally here, and they work ok, so apparently "GROUP" is okay. Unless you report otherwise, the bug is resolved then :)

"The reasonable man adapts himself to the world; the unreasonable one persists in trying to adapt the world to himself. Therefore, all progress depends on the unreasonable man." -- George Bernard Shaw (1856 - 1950)

 

"Remember: If the game lets you do it, it's not cheating." -- Xarax

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Ooops, I missed that info! However, "SHAPEOBJECT", "LIGHTOBJECT" or "CAMERAOBJECT" do not appear in any files.

 

There are a few with "GROUP" in them, can you please test that they work?

 

models/darkmod/misc/target.ase
837:*GROUP "Group02" {
838: *GROUP "Group01" {

models/darkmod/tools/saw_2man_long.ase
123:*GROUP "saw_long" {

models/darkmod/tools/saw_hand.ase
159:*GROUP "handsaw" {

models/darkmod/architecture/windows/windowframe_wood_40x36.ase
87:*GROUP "windowframe_40x36" {

models/darkmod/architecture/windows/windowframe_wood_80x72_glass.ase
123:*GROUP "windowframe_80x72" {

models/darkmod/architecture/windows/windowframe_wood_80x72.ase
87:*GROUP "windowframe_80x72" {

 

(except the "target.ase" on, as you version still contains HELPEROBJECT so it will complain, anway.)

 

Edit: Tried the two saws and a window frame locally here, and they work ok, so apparently "GROUP" is okay. Unless you report otherwise, the bug is resolved then :)

 

 

No errors in NHAT 3/3 conDump ... I'd say the fix is confirmed

Please visit TDM's IndieDB site and help promote the mod:

 

http://www.indiedb.com/mods/the-dark-mod

 

(Yeah, shameless promotion... but traffic is traffic folks...)

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