nic485x Posted October 23, 2010 Report Posted October 23, 2010 If you ever want to make a new zombie you should try to make a cloaked zombie . I think this would be useful for some people who want to make a zombie map, or a haunted cathedral. Quote
Sotha Posted October 23, 2010 Report Posted October 23, 2010 If you ever want to make a new zombie you should try to make a cloaked zombie . I think this would be useful for some people who want to make a zombie map, or a haunted cathedral. Well, due to the magnificent binding system, a mapper could bind a cloak garment on our existing zombie. You know, if we had a wearable cloak. The problem in making one would be the fact that it's difficult to make it look right, since the cloak model would be stiff and could not flutter. Also related to this: is it possible to make new heads for AI's? If so, it would be simple to create recently zombified zombies, that have not yet decomposed. Simply make a pale/bloody face texture for a new head, which goes to our current AI characters. A new skin for -say- citywatch tattered and dirty citywatch uniform and attach a head with pale redeyed mangled texture. The problem with this is probably that then these fresh zombies would walk like ordinary folks. Therefore this approach could be okay for more intelligent undead, like vampires and ghouls. Quote Clipper-The mapper's best friend.
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