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making a cryptographic hash of all maps


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I think putting each map file into a hash function like sha or md5 and putting them in your db would be a good way to keep track of maps and different versions of them. It would also compliment my hopefully up and coming coop feature so that way we can accurately tell what maps are being used on the server.

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I'm already working on the mission list admin page for that and a number of other changes, so don't worry about that. The real work will be on the in-game mission downloader and getting that to check for sha1 hashes. I added openssl to 2.01, so the sha1 hashing function should be available in-game (except for some Arch Linux - and related distro - users).

I am the bat. The night is mine.

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