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Some interesting statistics in here. Not all of the infographics are a great way to display them. Also, my browser wouldn't zoom in all the way on this vertical scrolling monstrosity, I had to save it as an image and open it in an image viewer. Interesting nonetheless. Apparently SFX and music people are the hardest to come by, and correspondingly this is the most commonly "outsourced" task (i.e., indie game devs pay people to do it for them).

 

http://www.zidasstudios.com/wp-content/uploads/2014/04/Indie-Game-Developers-1.png

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Posted
Apparently SFX and music people are the hardest to come by, and correspondingly this is the most commonly "outsourced" task (i.e., indie game devs pay people to do it for them).

 

Yeah, that statistic doesn't surprise me, considering how teams are normally formed...Composers/sound designers like myself usually freelance and keep their options open cross-entertainment-industry (Music, Film/TV, Games)...because our talents and opportunities are applicable to that wide range.

 

However, I've decided later in the year to form an indie game studio, so that I can apply my design concepts to an under-served market... ;)

 

There will be no need to farm-out music/SFX on that team... :)

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