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What Would You Want to See in a Stealth Game?


Alkalide

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Build it for the GPUs of 2022-2027. Real time ray tracing and "real" shadows combined with high dynamic range color. Film noir style. May be possible for a multi-GPU tech demo.

 

Get rid of the gamma adjustment/world ambient and get the lighting as realistic as possible with the above. No more hiding ON TOP of the dining table while the guard walks around the room.

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No more hiding ON TOP of the dining table while the guard walks around the room.

I'm toying with the idea of guards trying to grab and/or tackle you first, if they see you without a weapon drawn or if you're on the opposite side of a large piece of furniture from them. Also maybe having the guards just take you into custody (still resulting in a mission failure) if they succeed in capturing you while you're unarmed, rather than straight-up try to kill you every time. But if they do catch you with a weapon drawn, they will use lethal force to subdue you.

Hobbyist game developer, 3D artist, and electronic music producer. Fan of action-adventure and stealth games.

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