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revelator

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Everything posted by revelator

  1. ? not sure i understand nightdive relased blood on KEX or were you refering to the source code itself.
  2. thats not to bad as requirements go
  3. well this is irksome in the extreme, it turned out to be ICUE from corsair f.... things up and i mean royally. the keyboard my friend uses has hardware macro support sadly the latest update to icue either A does not work B BSOD's C completely destroys your bios in case it was set to UEFI only. Guess what my friends bios was set to sigh... the problem is that icue writes a driver into the bios uefi boot sector (not the Hd boot sector) which gets loaded before anything else so a reset of the bios does nothing you have to reflash the bios to actually get it working again. Luckily the board has a qflash utility so that part was easy, now comes the hard part. You need to completely exclude the SSD or harddrive from booting then do a secure erase from another installation so it does not try to write the UEFI bios boot sector again, failing that start again from point 1. I think im going to sue corsair for the crap i had to go through to get this board working again
  4. left it out for a day unfortunatly this did nothing the ryzen 3900x does not support onboard gfx sadly but i tried a few other gfx cards but no cigar. driving round the net i see several mentions of problems with this board and the same setup i used when building it -> gfx rx 5700 xt, cpu ryzen 3900x, PSU corsair 1000W model so it seems to be a trend with atleast some of those specific components (the ram used were different than what the other users who had this problem used though there were also a few who used other types). Strangely up untill this it has perfomed perfectly fine and the only change recently was upgrading it to win11.
  5. still got rma time on it so ill guess ill ship it off the downside is that if it works for them then ill be better of just buying a new board since the repair cost fault or not is equal to what the board costs.
  6. battery is fine and no bulging capacitors, the board is less than 3 years old so that would be a bummer . reseated ram several times tried one block 2 3 4 same story, power cables are all good to. strangely the bios speaker does not even beep if i rip out the cpu or gfx card so my bet is that it is the board that is fried.
  7. Built a PC for one of my buddies some years back, lately it started behaving rather weird though. a year back i had to come service it because it refused to boot (no light in keyboard and black screen) reset bios and it worked again, then a few days back it started doing the same crap so reset bios again but this time it failed completly. It does power up but there is no light in keyboard and no screen i even tried flashing the latest bios with the qflash button but it cant even do that... it was newer overclocked and the cooler is a noctua nh d15 so one of the best air coolers out there (newer got about 35" celcius) so i doubt its the cpu that has gone bad. gfx card and ram also work fine but i cannot test the cpu as i dont have an AM4 board on hand. mounted a bios speaker to see if there were any bios codes but the speaker is completely silent to also tested the PSU which is a corsair 1000W platinum model and it works just fine so ughhh any ideas ?.
  8. Well there is also godot which is both a game engine/editor not sure how good there mapping tools are compared to blender though.
  9. quite a load of programs which can be used but yeah blender is probably the most complete free software package available for game development. Not that it is bad but atleast in the older versions there was allways problems running it on older gfx cards not sure if that has changed ?.
  10. https://openscad.org/gallery.html though not used mainly for game development (3D printing mostly) it does have some appeal.
  11. for the most part it is indeed only the commands that differ some are even the same as on DOS with maybe a few differences like echo then there are some that we also had in dos like rm=remove cp=copy the unix variants have more options but besides that the functionality is mostly the same dir in unix is called ls though. where linux can still be a bit hard for the uninvited is when it comes to drivers, linux has nothing with the functionality of the device manager from windows and making one is allmost impossible due to how things work in a unix environment. you can get something that shows you installed devices but it does not allow you to change driver parameters or for that matter the driver, you still need to do that with commands. sure back in the DOS days we mostly had to do the same (setting IRQ's DMA etc.) but the commands used were quite a bit simpler as well. where linux would truely shine would be in something with a predetermined hardware set (like a steam deck or steam box) for a gamer atleast, my guess is that is why they decided it would be a good project. also unix is quite a bit more secure by default than windows, thats not to say you cant get an infection but it is usually not fatal. also the sheer amount of programs you can get many of which have the same functionality but rely on certain OS gui features (OpenBOX MIR or other variants of the X WIndow system) which not allways play well with the choosen variant you decide to use. In essence it has become a mess and while it is great for those who like as many choices as possible it does have its pitfalls.
  12. newer used hibernate myself but mostly due to problems with it... tasks failing to start up again after hibernation or even worse drivers ugh. the optimizer works fine i must say as for completeness i think they are about equal w10privacy can block microsofts telemetry servers for instance while i cant seem to find that option in the optimizer which has a few other options that i cannot find in w10privacy.
  13. or if you dont mind editing the wim files you can use dism++ which allows removing all the crap from it even before installing it https://www.majorgeeks.com/mg/get/dism,1.html the help file is a bit hard to read though as the dev is asian.
  14. well the release was actually planned at some point it turns out by some tweets by stephen kick in 2018 https://www.systemshock.org/index.php?topic=10305.0 my guess is that they needed to check and remove the copyrighted assets from it maybe even updating it to a newer toolset like it was done with the SS1 code.
  15. well if i understood it correctly the library sources were the last official ones until newdark. not sure if you just yank them into the thief 2 source overwriting the ones there but this seems to be the case as the makefiles despite a few changes seem to be comparable to the ones in the thief 2 source and they lack a main project. For a first try it would probably be best to install msvc 6 in a virtual machine under xp or win2k and have a go at building it there. you would probably need to adjust some of the paths in the makefiles as they seem to point to specific drive letters and directories for building.
  16. and the last one -> DarkEngine_2_libs.7z.003 EDIT: the precompiled libraries also include versions compiled with msvc 5.0 and 6.0 still probably better to also have the sources for them in case of incompatibilities. the system shock 2 source is also in there
  17. i have the source code for the game libraries as well though there are precompiled versions included in the above archive they were built using msvc 4.0 so for anyone wanting to port this to a more modern compiler would probably need these as well. I would have to upload it to someone here as the original link is long gone. Its about the size of a floppy so close to the max size that can be uploaded to the site. i split the archive into 3 and recompressed it.DarkEngine_2_libs.7z.002DarkEngine_2_libs.7z.001
  18. though i doubt any action would be taken for possessing the source code itself the game materials in the archive might be another can of worms . would take a good deal of work to get something usefull out of the source as it is anyway.
  19. well the original link is here https://ulozto.net/file/Z9YNNhds/thief-2-source-code-leaked-c-thief-2-service-release-7z?fileName=thief-2-source-code-leaked-c-thief-2-service-release-7z id rather not provide the source package myself to avoid any infringement, but this should be enough for those who dare
  20. i can send you the package via ftp or make a temporary link avaliable on my old site but it would be taken down within a day so let me know when you are ready.

    1. AluminumHaste

      AluminumHaste

      Go ahead when you're ready.

    2. revelator

      revelator

      dug up the original link :) it has been posted in the same thread.

    3. revelator

      revelator

      i also found the sources for the game libraries (precompiled versions in the one linked but they were build using msvc 4.0 so anyone attempting to build it with a newer msvc might also need these).

  21. thief_2_service_release.7z EDIT: well ill be damned i actually found it... though it is the original thief2 source code rather big and uses some dos tools for some of the build process (contains all the maps) from what i can see and a very old perl. Seems to be buildable with msvc 6.0. not sure how legal it would be to share it, i guess the only reason it was not taken down is that the site i got it from was rather obscure to find.
  22. w10privacy has a crapton of settings for disabling most annoyances (yes it also works for win11).
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