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Fidcal

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Fidcal last won the day on September 26 2020

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  1. I'm using Firefox on a pc tablet in portrait mode to read fiction stories so it's like the page of a book. That means I have plenty of vertical space but not horizontal. Is there any way to have more toolbars instead of that overflow feature? More specifically, I'd like to have the nav items (back forward home reload etc) and address box on one toolbar, then other tools on a separate toolbar below it. I can't find any add-on to do this. There are specialised bars such as a Facebook toolbar, but no general-purpose toolbar onto which you can add the tools you want. I mean, the overflow feature itself seems to be a bodge because they know there is a lack of space on one toolbar, so why don't they provide more toolbars!
  2. I'm giving it a try through Tor Browser. What puts doubt in my mind is many add-ons themselves gain immense access to your web activity, even including passwords and bank accounts - nor do they declare that no data does or ever will be uploaded. So it's blind trust. One of the above mentioned I found by searching the web that they do NOT upload anything only to discover later they'd been taken over by another profit-making company - and then they in turn taken over by another. How do we know it's still true? Or won't be in the future? What would a profit-making company make out of such an add-on unless it syphons off personal data and trades it?
  3. Yeah, it's a battlefield - but that's true of all commerce - us against them. Society needs businesses to make ideal products but businesses are actually designed to make profit not products - the products are just a side-effect and might be anything from perfect to perfectly useless - so long as they make money who cares. Anyway, just tried Adblock Plus but it doesn't give me the control I need. I should have clarified what I want. I strongly object to the enforced popups that demand I submit and agree to the website stealing personal info about me. The only opt-out is to leave their website. They make their money from personalised ads so if you don't want them then they don't want you. As said, it's a battlefield. With most websites, I right click the popup, click Ublock Origin's 'block element' then 'create' - but typically there are several elements to deal with and a final 'veil' overlay that obscures the page. What is worse, some websites no longer function when you totally get rid of those popups. A common result is that scrolling is disabled so you can only see the top part of the page or switch to read mode. An example is https://harrypotter.fandom.com/wiki/Main_Page But Yahoo is even worse and Ublock O can't break through at all. Not that I'm too bothered about yahoo except it's a challenge. And all this within the myth of a 'free' internet (or 'free' tv whatever.) It's not free. Products cost more because we consumers have to pay more to pay for the cost of advertising - trillions of dollars wasted by society, and trillions of man hours wasted by distracting time-consuming, massively inefficient (in terms of society's real needs) adverts.
  4. The main problem for me is the big blockers that won't let you view the website until you agree to let them gather personal info about you. Yes, it is ublock origin and it works for websites I've already configured. Trouble is, when browsing or searching for all kinds of info I come across plenty of websites everyday that are not yet configured or ublock doesn't fully work for them. By that I mean, a typical website has a big popup say white panel with a message, buttons to press, and behind it a veil layer. You have to click the main panel and create a blocker for it, then each button, then maybe little panels behind the buttons then a couple more things, and then the veil layer. Sometimes after all that the website is now visible but will not scroll. There is no scroll bar nor does ctrl mouse wheel work. So you can only read what's on screen. You can zoom out somewhat to see a bit more but that's it. Web browsing is a pain these days. But if ublock origin is still the best then I guess I'll go with that. At least I won't have to learn anything new.
  5. Downloaded Firefox again to trial as an occasional browser. Anyone recommend the best blocker add on? I've been using Ublock in Vivaldi. It kind of helps but one needs to make many clicks to get rid of multiple layers - and even then the website might be obscured (I've not been able to access Yahoo for years!) Sometimes block javascript is the best option, other times a few clicks with ublock do the trick - but it's all weary hit and miss. So, can Firefox be any better for blocking add ons. I see there are quite a few.
  6. Fidcal

    Gaming Novels

    If interested in stories about games you should check out https://www.fanfiction.net/game/ Even Thief has over a 100 stories. But remember Sturgeons Law: 90% of everything is crud!
  7. Looking at a list of games planned for 2021 to see what will be available on PS5 and I see Aragami 2. Huh? Hadn't even heard of Aragami 1, so I searched and found this thread. Armed with low expectations (which is good) but some interest, and hoping it might prepare me for Aragami 2 next year, I downloaded it for about £24 including the dlc. Quite liking it so far. The precise tutorial reminds me of Dark Project. Gotta love a game designed specifically for stealth because there are so few. I like the stats page at the end of Chapter 1 tutorial - hope they have those after every chapter. I'm playing on 'one skull' (which I hope means easy) and will see if I can ghost this next chapter.
  8. Yeah, I still wish it could be made to work better as I'd like to have proceeded with it. Oh well... I might look on utube to see if there's a complete walkthrough...
  9. I'm surprised there's no existing thread for this game. I've not progressed far yet (a few hours) but most of my time has been spent sneaking. There have been only a few places where I had to shoot to survive - though that might be because I missed a stealthy way round mech crawlers and flying drones etc. I finally reached a section where there are really humanoid terminators and currently these are unkillable so you HAVE to use stealth. The game reminds you more than once that a shotgun blast might temporarily stun them (for how long I dunno as I never tried) but otherwise you need to creep. The game is first person and I just found a way to 'holster' my gun which had become annoying when you had to walk around all the time with a thumping great weapon right in front. The way is to set no weapons on the weapon wheel selector. When you need a gun, hit the key that lets you set it (the game pauses so no frantic hurry) and just set the single one you want. With practice that only takes three quick clicks and you're armed. But if you're playing stealthy that is not needed very often anyway. Crouch is REAL low! Behind an average family car I noticed my eyeline was slightly below the top of the tyres! That is a crawl! Level design often has feeble 'rubble corridors' but there have been some decent wider, open areas. No climbing sadly, only the 'ministry of silly jumps' but I manage to get on top of a couple of crates and find a broken window out of which to lob an explosive to blow up a quest item. I was quite pleased with that because I was sure it wasn't contrived by the developer. Hacking is horrible - much like Prey with having to quick side step threw the moving lines on the monitor display. Maybe you'll like it but I hate QTE or quick reflex subgames. You take a hit each time you fail and I had to use quite a few medikits (and that was on 'very easy'!) I shall only do those on criticals in future as it's not worth the hassle just to open a chest to get a few scrap parts. Fallout 4 is much better where you have to work out an actual password not play a ruddy Frogger game. Lockpicking is tolerable and similar to Fallout 4 and others like that. There are chapter saves, checkpoint saves, and occasionally manual game save points. Not perfect but better than games with only checkpoints. Enjoying it so far.
  10. So far I'm finding TR far more stealth than shooter. I'm playing on very easy and the shooting has been easy but the stealth is just about right. You only need to poke your head round a corner and if you're in their line of sight they become suspicious and you have to duck back and let them cool off. There is good tension. As with Thief, you need to scout and time your moves. It's future desolation like Fallout but with more enemies about. But there is balanced relief when you get into a relatively safe area. I definitely want to try it on a harder level later, but for now I'm enjoying it. Mind you, I've only met the lesser machines so far and no actual Terminators other than a cut scene where I crouched behind a car wreck. Pity the enemy are soulless unspeaking machines bit like Prey; I used to like the Fallout raiders taunting me and then I blow their effing brains out and pee on their cold dead headless corpse. One gripe I have with TR is you can't see any way to holster your weapon. I hate walking round with a big gun aimed forward all the time; it's unnatural and I'm constantly itching to lower the weapon. Far Cry 5 was bad that way but at least they had fists you could choose from the weapon selector, so, although slow to switch, those fists were quite low and unobtrusive. TR has no fists - probably not much use against Terminators! Another problem with the PS4 is the controller has a hair trigger and nowhere else to rest your finger. Now and again a shot is fired unintentionally - bloody annoying. I get that in other games but its worse in a game where you can't holster your weapon. I've not figured out how to install chips yet. Anyone know? Maybe one has to have an advanced crafting perk?
  11. It's certainly got its strengths and weaknesses. I had more trouble with the fast travel. I had to get to Petrus which was marked on my map with the objective marker, but when I reached that point (through incredibly unbelievable narrow canyon corridors (towns much more open) and routine fixed encounters with beasts, the objective marker had moved. I found it elsewhere on the map and this time I placed my own way marker next to it. When I eventually reached that point the objective marker was gone again but my own marker was still there so I knew I hadn't made a mistake. I then came across a fast travel marker that seemed to go back where I came from. If the idea is to 'symbolise' or 'simulate' complicated travelling cross country to 'discover' a new location, then I'd rather they don't bother at all. I actually could not determine if I'd gone wrong or if it was meant to be confusing. It was so frustrating that I shelved the game yesterday and downloaded Terminator: Resistance. Although I've not gone far, this seems more my style: first person stealth - though ironically there have been sections of incredibly confined 'corridors', but there are open more open areas. The game saves are not as bad as I'd feared because not only are there the usual dreaded checkpoints but there are 'chapter' saves plus 'save game points' where you can save as often as you want while scouting the area and gathering resources. I much prefer this to checkpoints because at least you have control. Anyway, I'll check out Greedfall again when I've had a chance to 'cool off' and re-examine the map fast travel system. It's a huge step down from the true open worlds of Oblivion, Skyrim, Fallout 4, etc. And even Kingdom Come with its quirky pseudo-move cross country. If Greedfall was technically not able to provide an open world they should have simply had the country corridors leading out of towns, then the quirky trading camp areas, then one more country corridor to proceed. I could live with that, but that wasn't what I was experiencing.
  12. Ah, yes, you're right - there's an east gate too. I studied this a bit more and figured out what started my confusion. I wanted the Theleme governor to ask about the Malichor. The marker shows north and there I come across the fast travel portal in the road. Click and it shows my position on the portal and 'X to travel' and a panel with three quests listed included one to ask a governor about Malichor. I click it thinking this portal will take me where I want to go but it only shows links back to the city. By changing objectives I became even more confused. I now realise that's not just a 'sending' portal but a 'receiving' portal for locations in New Serene as well. So I guess if a player was elsewhere in the map and wanted to go to the Bridge Alliance governor they would click that marker, get to New Serene, then walk through Serene to the East Gate portal? Though couldn't they go direct? Anyway, what I need to do is ignore the objectives list that pops up by default at my position (and is an irrelevant distraction) and look elsewhere on the map and there I see what I want. Thanks. I'll give this another try.
  13. Thanks, Destined, though I'd virtually abandoned this game as bugged and unfinishable, I'll take another look. From memory, the objective marker is there in the road but when you select to fast travel, the only options are your own house in New Serene, or the Port quarter (I tried them both to be sure too.) If I go to the caravan person he has no objective marker and if I pay him 10G he offers to unknown destination names. I tried them both but they seem unrelated to anything I know. I tried setting other objectives instead with the same result. I'll take a look at the northwest exit and I'll also check if I'm absolutely sure I set the main objective. I think I did. The only thing that might relate is I tried to help that native who was thrown in prison for trading without a licence. To rescue him I had to fight in the arena! This turned out to be so impossibly difficult I abandoned it and reloaded an earlier gamesave then set a different objective - effectively abandoning the native as unsavable (by me!) I don't see how that could affect it unless one is expected to do that mission. Fairly sure that was a side mission.
  14. Maybe you or someone can help me. How do I travel to Vedrhais? It's an objective but when I follow the marker out of town and reach it then I get an option to sort of fast travel. But the only two places I can fast travel to are in the town I just left!!!! The marker won't let me walk further up the road. So how do I get to Vedrhais?
  15. As indicated in other threads, I keep looking for a decent game to play. Prey was OK and likely I'll replay it sometime, but explore more of the features. Star Wars Jedi Fallen Order was promising after struggling through puzzles then finding there was no quick way back to my spaceship, I gave up. Pity. Plague Tale Innocence I enjoyed somewhat and almost finished but instead watched the ending on Utube. I just couldn't be bothered to do it myself. Vane has charm and has its own simple beauty but I struggled with the puzzles and then when I had to resort to utube again and saw how illogical and impossible (for me) to have solved, I gave up. A few days ago was the news of the imminence of Playstation 5 with Final Fantasy XVI as an exclusive. I've never really looked at those games so learning that XV royal version has a first person mode, I bought it. I'm truly astonished that such a huge franchise that has made hundreds of millions can be so badly presented and plays like an amateur B movie - no a C movie or less. Side quests were like: 'take this package from a to b' and you had to be careful not to get sucked in because mostly you can't refuse! First person is like moving on ice. Perhaps I can't complain too much as it appears to have been added in response to demand. But the story and characters themselves seem aimed at the teens market. I hope that's not an insult to the many intelligent teens out there? I gave up early. The download probably took longer than the time I spent playing it actually! So, now I'm trying Greedfall. It's a visual joy to simply walk the streets of the start town as I love the detail - the grime, dirt, filth, of the winding streets. And the subplot stories promise to be much more interesting than just 'take this package from a to b'. But it's a crying shame there's no first person view. How I long to immerse myself more fully in the straw at my feet, the cobblestones, the stonework, the piles of broken wood and - well I could go on all day. The only climbing is at set points. There is a stealth mode but I am very doubtful about how it might be used. I had to smuggle someone out of a tavern so I crouched out the back way - only to find villains set up to attack us and no obvious way to avoid being seen. Still, I think this game might be worth a look if only for the visuals. Try googling for images - most particularly for street scenes. I'll maybe post if I discover anything more worth mentioning or if the game turns out to be hopeless.
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