mission can look pretty cool,but gameplay became intresting when mission full of scripted events(teloporting,conversations ect.) ,characters. LAST thing is mission graphics .Look at new T2 mission Tales from the Cleft: Ladytaker( http://darkfate.ru/?...the_Cleft/Part2 ) : mission use default T2 textures,objects but it full of dialogues with AI,scripted events and clever puzzles.That's why mission is amazing