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Everything posted by Summer

  1. On the main menu, on the lower left of the "scroll", it no longer says which version of the Dark Mod I have? Before the update, it said v. 2.09. Now there's nothing. I'm assuming it still worked, though, right?
  2. That did it! It worked! I moved the installer into the main folder and I'm updating now. Thanks so much!
  3. You understood my problem perfectly. The trouble is, my computer refuses to copy the installer into the main darkmod folder, claiming there already is one--when there isn't. I've checked like a hundred times. If I ignore that and try to install in the tdm_installer folder, it doesn't update the v. 2.09 I have but creates a new second game v. 2.10. Maybe I should just do that...? I'm running out of ideas at this point. Thanks so much for helping out, thebigh
  4. It's installing a second version of the game in the new folder, not update the one I already have in the darkmod folder. Hope that makes sense.
  5. Since I already have TDM v. 2.09, I downloaded the installer.exe as a zip folder, then unpacked it--and it created a new folder: tdm_installer.exe. I can't copy or extract the installer from there to my darkmod folder, so it tries to install a double version (v. 2.10) of the game in the installer folder. What am I doing wrong? Tech illiterate here...
  6. Turns out, this is NOT a Dark Mod mission at all. I remembered wrong! Woe is me... The mission I was sort of remembering was the second mission in the Death's Cold Embrace campaign, A Formula For Success. The Highwater Mansion was the house, and the snowy street outside the one I could recall.
  7. Will check! Thanks, Shadow
  8. Is there something wrong with this mission? I have Tears of St Lucia on my list, but when I install it, it says no mission available. And if I try to download it through the game itself, that particular mission isn't even available for download? Has it been removed maybe...?
  9. Checked this. Not this one. This starts on city streets. The mission I'm thinking of is maybe in a rural area or some such. There's just the small curve of paved road and the mansion on the right side. Thanks for the suggestion!
  10. Missed that post! Well, I checked--and no, not that one. It didn't have any fog. Everything was perfectly visible. But man, it's been a while since I've played that one. Thickest fog in any TDM mission, I think. Nice
  11. Yeah, I've gone through the mission list a couple of times too now, and nothing is jogging my memory. Man, I'll have to start each and every one Well, more playing yummies!
  12. I remember all T2 mission really well because it's my favorite game in the series. And no, not this one either, but thanks for the suggestion
  13. It's weird. I can't remember anything about the house/mansion itself. Just the street out front Broken down cart, light posts... Yeah, that sounds about right. The sentry post had a window overlooking the street, and to get to the gate(s) you had to either hug the back wall of the street or crawl under the window to avoid detection. Can't remember if the windows could open... Hmm... Good to know other people sort of recognize this mission too! I was starting to think I'd imagined the whole thing, like a fever dream mixing several missions
  14. Nope. Just checked. Not this one either. But looks cool tho. Can't remember if I've played this. Now I'm gonna In the mission I'm looking for, the starting area I remember is a paved city street. You start in front of a closed wooden gate. The street curves ahead to the right. A wall is one the left, with nothing behind it. Two sentry stations are between two ornate wrought iron gates on the right, behind which is the courtyard of a manor, two-storied I think. The main story takes place there. I vaguely recall a murder and possibly something supernatural... Hmm... Well, I'll keep looking! Thanks everyone for taking the time to help out!
  15. Checked out both of those missions. It's neither one, sorry to say. But I've not even played Blackgrove Manor, so at least I'll get to play a new mission this evening I'll keep looking. I wonder if it's a T2 FM after all... Sucks to have poor memory! Thanks so much, guys
  16. Can you guys help me find a mission? I can't remember if it's TDM or a Thief FM, but I could swear it's the former. The mission area is composed of a curved section of road with a cart and sentry posts (that's where the mission starts) and a mansion where a murder happened, I think. I can't remember if there was a supernatural element... Any help would be appreciated! :)
  17. Got it! Thanks, Jack Only two more things to do: Any help would be appreciated. I don't know why this mission has me searching in every nook and cranny, and I still can't seem to find what I need Poo, maybe I'm getting rusty...
  18. Yes, I read that readable. Thanks a lot, Jack, for taking the time to help me
  19. Question: Thanks in advance Man, this is such a huge mission!
  20. I must be a special kind of dumb-dumb today but...
  21. There were plenty of shadows, that was fine. It was poor me choosing a dark corner--and then a patrolling guard deciding to stop right there, in front of my hidey hole, to stare at a painting or just plain wall, heh Then they usually spot me, even in near total blackness. Sigh. I do tend to run away screaming from revenants. Not a fan. It's not even their appearance that gets me, it's the sounds. Eww.
  22. I thought the toughest to spot were the windows. I couldn't always tell what could open and what not. It was a sort of hunt to find them The church was the most challenging section for me. Namely the areas with the lights you couldn't turn off. I kept ending up in rooms from where I couldn't escape when a guard patrolled in. Gave me palpitations each time! As for the bug, I'm not proud to say but I screamed out loud. Just for a second. *blush* So, thanks for that heart attack moment, Bienie Gonna try the mission again later with the challenges. I hope they're not timed or anything. I suck at those
  23. Wow, this was one heck of a challenging experience. Loved this mission. So tough but so rewarding. This took me hours and hours to finish, two days actually. I missed out on a lot, about four thousand gold, dammit. Plus, I only got a couple of secrets. Oh well. Had some trouble figuring out where to drop of the stuff from the side jobs, let alone where to find the rewards. But it's a small matter in such a huge, complex mission. Didn't do the challenges yet, but found that they exist, so... yay for next time! Had a couple of issues, though. For one, when pickling locks, whether doors or chests or whatever, I kept getting both the success and failure sounds at the same time, regardless of whether I actually succeeded or not. Kinda weird. Don't know if this was a mission-specific thing or the newest-update thing because this was the first mission I played since updating TDM... Maybe others have already mentioned this...? Second thing was In any case, thank you so much, Bienie, for a wonderful mission
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