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Everything posted by Bikerdude
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Gas light entities - still make noise once extinguished.
Bikerdude replied to Bikerdude's topic in TDM Editors Guild
atdm:lamp_wall_gasflame03_lit -
Is it an lwo or .ase model, do we know if the game does better smoothing with one or the other..?
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Also on the subject of details, as they are small and mostly hidden just do things like the bolts in the texture.
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Er WTF. this kind of shit should explicity require user approval before doing anything.
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Gas light entities - still make noise once extinguished.
Bikerdude replied to Bikerdude's topic in TDM Editors Guild
Hmm I have sent them to be extinguished in DR, so they shouldn't be on or making a sound. -
Found a few minor bugs - interior_set01_default_mid_hole - overlap in the lower panel slats interior_set01_obtuse_corner_m8 - wallpaper dosent allign where the adjacent and opposite sides of the corner meet, this is more obvious when skins are usedinterior_set01_obtuse_corner_m4 - same as above. Be mindful not to touch/move the texture edges on the adjacent and opposite sides, because the texture needs to line up with other models. You may just have to reduce the horizontal scale so that everything lines up or we may just have to have one edge that doesn't align - like real wallpaper. ------------------------------------------------------------------------------------------------------------------------------ And that then gave me another idea for a request, we could with with some models where the wallpaper is peeling off the wall or a plaster model where some of the plaster is flaked off - is something you could do..?
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- new models
- tweaking of existing models
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Thank you very much for these chap, I and the mod thanks you
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- new models
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Ok so High Sierra is give me grief with POM, so I will have a look at this later in the week.
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I have a mac pro that has 2.05 on, so I am going to install POM and then run the updater and see how I go.
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Feature request: emissive materials/volumetric lights
Bikerdude replied to peter_spy's topic in TDM Editors Guild
Does look very sexy though...- 215 replies
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- emissive
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One example is where a user has remapped their "My Documents" from - C:\users\<username>\my documentsto D:\my documentsBecause its not in the default location, something in the October update nuked all the data for some users.
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smashing!
- 28 replies
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It would have effected me had I been on Win10 as I run an SSD as my main drive and have all my user folders re-mapped to the mechanical drive. But I will be using windows 8.1 for the forseable future.
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Feature request: emissive materials/volumetric lights
Bikerdude replied to peter_spy's topic in TDM Editors Guild
can we not just repalce that texture with a better qaulity one.- 215 replies
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Thank you very much for this fella, these models have been sorely required for a while and will give mappers more flexibility in thier room designs. Found a small issue - - models/darkmod/architecture/modules/interior_set01_default_mid_hole.lwo There should be two versions of this model - models/darkmod/architecture/modules/interior_set01_default_mid_hole.lwomodels/darkmod/architecture/modules/interior_set01_default_mid_hole_no_pillar.lwoThe one in the archive is the no_pillar version, so just need a pillar version please. Could I ask for another model? We need a smaller version of this - - models/darkmod/architecture/modules/interior_set01_obtuse_corner.lwo many thanks.
- 28 replies
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@stgatilov, why would TDM be asking for these files? or does 2.06 assume its running under windows which would have these in the system32 folder. If so could Vagabond just place the missing files inside the TDM folder? Assuming that works are we then allowed to include these files inside TDM, or will we have to point to a download link and some quick instructions on how to extract and place..?
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Whats version of Playonmac are you using and how did you install TDM..?
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Permission had already been asked and given, the videos were already publicly view able in the beta thread.
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As it is unluckily this thread will be cleaned up after the fact, @who ever is looking after the forum these days, please delete this thread in its entirety (I have made a backup of the text/links). I will just start a new one after the mission is released.
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Feature request: emissive materials/volumetric lights
Bikerdude replied to peter_spy's topic in TDM Editors Guild
I'm i7 4790k, GTX1070, 16Gb, Win8.1 (Im assuming your on 10) so can you link me a complete mission archive and what args you used to flip between the different shadows so I can see if I get the same temp/load fluctuations.- 215 replies
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Feature request: emissive materials/volumetric lights
Bikerdude replied to peter_spy's topic in TDM Editors Guild
What are your system specs..?- 215 replies
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Sweet thank you fella, I will then request these get added to the core mod.
- 28 replies
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- new models
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The above only applies to tablet installs of Win10 and even then only for the email app - and can be easily disabled.
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