Jump to content
The Dark Mod Forums

Linux sound issue / minor dropouts


plasticman

Recommended Posts

Hi.

 

I'm sorry to post, since it's almost off topic. When running TDM on Linux (Ubuntu 9.04) I will occasionally get little cracks and dropouts in sound playback. Seems to be related to the number of sounds beeing played simultaniously -- like on the menu screen I can hear the title music, but when hovering over the menu cracks may occur due to the additional sound played.

 

I start the mod from a terminal and get the following error message (lots of them) when it happens:

 

snd_pcm_writei 4096 frames failed: Broken pipe
preparing audio device for output

Digging through the omniscient internet brought up a few things. It happens on linux with id Tech 4 based games usually when people use ALSA and the same soundhardware like me (soundblaster live 5.1 player). The Doom Linux FAQ suggests switching from ALSA to OSS.

 

[i remember I had a similar problem with playback in Audacious (a Winamp substitute), turning to oss-emulation solved it.]

 

So my only question for now is: how do I run TDM and tell Doom to use oss? I tried passing the "+set s_driver oss"-argument with the tdmlauncher, what didn't seem to do anything.

 

:unsure:

Link to comment
Share on other sites

Try putting +set s_driver oss into dmargs.txt

 

Edit: Damnit MD. :P

My games | Public Service Announcement: TDM is not set in the Thief universe. The city in which it takes place is not the City from Thief. The player character is not called Garrett. Any person who contradicts these facts will be subjected to disapproving stares.
Link to comment
Share on other sites

Thanksalot.

 

"+set driver oss " makes things much better for me.

 

There are still some clicks but very few. Guess I should consider getting my hands dirty and fix it from the ALSA side. Or just try another soundcard.

 

Thank you anyway.

 

I can't help but think that is either an Ubuntu issue or pulseaudio issue. I have both Azalia onboard and an SBLive card, but have no problems with sound in TDM.

 

I had issues with Ubuntu and my onboard Azalia sound chip, so I went back to using Mandriva to fix it. Basically, I could not get the Azalia chip working with Ubuntu after 8.04 (32 or 64bit), period, yet no other non-Ubuntu distro had that issue (Ubuntu, Kubuntu, Xubuntu, and Mint all had the same problem). IIRC, I'd also disabled Pulseaudio because it won't work with Savage 2. 

 

 

So, I have the same sound card, using ALSA, and have no sound issues, but am not using Ubuntu or Pulseaudio.

 

 

Link to comment
Share on other sites

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.

Guest
Reply to this topic...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

  • Recent Status Updates

    • nbohr1more

      The FAQ wiki is almost a proper FAQ now. Probably need to spin-off a bunch of the "remedies" for playing older TDM versions into their own article.
      · 1 reply
    • nbohr1more

      Was checking out old translation packs and decided to fire up TDM 1.07. Rightful Property with sub-20 FPS areas yay! ( same areas run at 180FPS with cranked eye candy on 2.12 )
      · 3 replies
    • taffernicus

      i am so euphoric to see new FMs keep coming out and I am keen to try it out in my leisure time, then suddenly my PC is spouting a couple of S.M.A.R.T errors...
      tbf i cannot afford myself to miss my network emulator image file&progress, important ebooks, hyper-v checkpoint & hyper-v export and the precious thief & TDM gamesaves. Don't fall yourself into & lay your hands on crappy SSD
       
      · 7 replies
    • OrbWeaver

      Does anyone actually use the Normalise button in the Surface inspector? Even after looking at the code I'm not quite sure what it's for.
      · 7 replies
    • Ansome

      Turns out my 15th anniversary mission idea has already been done once or twice before! I've been beaten to the punch once again, but I suppose that's to be expected when there's over 170 FMs out there, eh? I'm not complaining though, I love learning new tricks and taking inspiration from past FMs. Best of luck on your own fan missions!
      · 4 replies
×
×
  • Create New...