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Btw, I added the female walk and run to the noblewoman, but she's just walking in place (didn't check run). Is there a problem with the animation or something else? You can check it out in idle_animations.

if she's walking in place it's probably because the origin joint (move ctrl in animation rig) is not animated. You'll have to make the physical transition for the walk and run to make her go forward. @Noisycricket: See the proguard walk/run for reference in the src folder.

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