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Posted (edited)

I just had a go at this and for me there were no problems resizing the model in DR. It may be that your scaled models are in a format that causes the error. For me the format is LWO. If your setting is different, maybe DR is having trouble converting from one format to another.

 

I also had a go at modifying it in Blender, but it's a difficult one to work with because the canvas is formed of two layers (one facing out, one facing in), but not in a consistent way. And the I'm finding it very had to get smooth shading working, which isn't usually a problem for me.

 

 

And yes I know what today is.

Edited by R Soul
Posted

I just had a go at this and for me there were no problems resizing the model in DR. It may be that your scaled models are in a format that causes the error. For me the format is LWO. If your setting is different, maybe DR is having trouble converting from one format to another.

When you use the scaling tool it exports models to.ASE (or it did in my case).

 

Sso I manually resized them using the rotation trick (0.75 0 0 0 0.75 0 0 0 0.75) to reduce them in size by 75% and then exported them as .LWO and that did the trick!

bhm_banner.jpg

Posted

To change the scaled model format go to Preferences, Settings, Model Export and change the format. That rotation trick is a new one to me, but with my limited DR experience, it's far from being alone.

Posted

Way before the scaling tool was added to DR, the way to reduce the size of a model was to just change the rotation amount. So in this case from 1 0 0 0 1 0 0 0 1 to 0.75 0 0 0 0.75 0 0 0 0.75, but I didnt know the export file type for the scaler tool could be changed before now.

bhm_banner.jpg

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