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[SOLVED] Couldn't load sounds of standard TDM .wav files in 2.10/64 #9588


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Posted

During console "map", I get a list of TDM sound files, like "animal_flies_loop01.wav" with "WARNING: Couldn't load..." messages. Those sounds do indeed appear to be not playing (I only checked a few).

This was a build that worked under 2.09, but had this problem when copied to my 2.10 environment. Deleting the .cm, .proc, .aas* files under 2.10 and redoing the dmap there did not fix it. Are you seeing this too?

Posted

A lot of the warnings look like this...

WARNING:Couldn't load sound 'solitude_loop_z.wav' using default
  [map entity: atdm_location_settings_1]
  [decl: solitude_loop_z in <implicit file>]
  [sound: solitude_loop_z.wav]

Could it be that the code is for some reason assuming a .wav extension (and so not finding the sound file), where it previously assumed a .ogg extension?

  • Geep changed the title to [SOLVED] Couldn't load sounds of standard TDM .wav files in 2.10/64 #9588
Posted

NEVERMIND! MY BAD!

Turns out I had renamed 2.10's tdm_sound_ambient_decl01.pk4 to .zip to look inside, and forgot to restore the name.

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