pakmannen 1 Posted February 16, 2006 Report Share Posted February 16, 2006 This is the new CVS thread. This first post will contain a list of all sounds currently on CVS, and the creator. Every time I upload new sounds to CVS I will make a new post with these sounds, and also update the main list. ambient/ambiencealien01_loop - Muzealien02 - Muzealien03_loop - Muzealien04_loop - Muzealien05 - Muzealien06 - Muzealien_birds_loop - Muzebasement01_loop - Schattenchurch01a - mrDischargedchurch01b - mrDischargedchurch_defiled - Schattenchurch_kyrie01 - Schattenchurch_kyrie02 - Schattencity_night01_loop - Schattencity_night02_loop - Schattencity_night03_loop - Schattencity_night04_loop - Schattencity_night05_loop - Schattencity_silentnight - UNKNOWNcity_sleeping_loop - schattcity_streets01_loop - drewb50city_streets02_loop - drewb50darkmod_teaser - Tyrotdarknessfalls - Darkness_Fallsdesolation_loop - Schattendeviginti01_loop - drewb50deviginti02 - drewb50factory01 - drewb50factory01_loop - drewb50factory_clockwork_loop - Schattenfactory_distant - mrDischargedforest01a - drewb50forest01b - drewb50forest_children - Schattenforest_darkwood - Schattenforest_darkwood_loop - Schattenforest_outside_loop - drewb50gregorian01a - Muzegregorian01b - Muzegregorian01c - Muzegregorian02a - Saxmeistergregorian02b - Saxmeistergregorian02c - Saxmeistergregorian03 - drewb50gregorian03_loop - drewb50haunted_cemetary - Schattenhaunted_eerie_loop - Schattenhaunted_revenants01a - Saxmeisterhaunted_revenants01b - Saxmeisterhaunted_spectral_loop - Schattenhaunted_voices01a - drewb50haunted_voices01b_loop - drewb50haunted_voices02_loop - Schattenhaunted_voices03 - Saxmeisterhaunted_voices04_loop - Schattenhit_high01 - Schattenhit_high02 - Schattenhit_high03 - Schattenhit_low01 - Schattenhit_low02 - Schattenhit_low03 - Schattenhit_low04 - Schattenhit_low05 - Schattenhit_low06 - Schattenhum_intense01_loop - Muzehum_intense02_loop - Muzehum_intense03_loop - Muzehum_intense04_loop - Muzehum_intense05_loop - Muzehum_medium01_loop - Muzehum_medium02_loop - Muzehum_medium03_loop - Muzehum_medium04_loop - Muzehum_subtle01_loop - Schattenhum_subtle02_loop - Muzehum_subtle03_loop - Muzehum_subtle04_loop - Muzehum_subtle05_loop - Muzehum_subtle06_loop - Schattenmansion_outside - mrDischargedmansion_piano01 - mrDischargedmansion_piano01_scratched - mrDischargedmansion_piano02a - Muzemansion_piano02b - Muzemansion_tense01a - Muzemansion_tense01b - Muzemansion_tense02 - Saxmeistermusicbox01a - Muzemusicbox01b - Muzenocturne01a_loop - Schattennocturne01b - Schattenshadow_loop - Schattensolitary_theme01 - Darkness Fallssolitary_theme02 - Darkness Fallssolitude_loop - Schatten ticktack_loop - Schattentrippystring01 - Saxmeistertrippystring02 - Saxmeistertwins01_loop - Schattentwins02_loop - Schattentwins03_full - Schattenunderground_buried_loop - Schattenunderground_caves01a - Saxmeisterunderground_caves01b - Saxmeisterunderground_caves02a - Darkness_Fallsunderground_caves02b - Darkness_Fallsunderground_caves03_loop - Darkness_Fallsunderground_crypts_loop - Schattenunderground_darkness_loop - Schattenunderground_forelone_loop - Schattenunderground_horns01a_loop - Saxmeisterunderground_horns01b_loop - Saxmeisterunderground_labyrinth01a - pakmannenunderground_labyrinth01b - pakmannenunderground_tunnel_loop - Schattenunderwater - Theo ambient/environmentalanimal_bats01 - drewb50animal_bats02 - drewb50/pakmannenanimal_crickets01_loop - LiquidBronzeanimal_crickets02_loop - LiquidBronzeanimal_crickets03 - drewb50animal_dog01 - mrDischargedanimal_dog02 - mrDischargedanimal_frog01 - drewb50animal_frog02 - drewb50animal_grasshopper01_loop - LiquidBronzeanimal_grasshopper02_loop - LiquidBronzeanimal_wolf01_loop - Saxmeisterchains01 - Saxmeisterchains02 - Saxmeisterchains03 - Saxmeisterchurchbell01 - Saxmeisterchurchbell02 - Saxmeisterclock_tick01_loop - Saxmeisterclock_tick02_loop - Saxmeistermachine_distant01_loop - mrDischargedmachine_distant02_loop - mrDischargedmachine_distant03_loop - Saxmeistermachine_furnace01_loop - mrDischargedmachine_gears01_loop - mrDischargedmachine_hum01_loop - mrDischargedmachine_hum02_loop - mrDischargedmachine_hum03_loop - mrDischargedmachine_hum04_loop - Darkness_Fallsmachine_hum05_loop - Darkness_Fallsmachine_hum06_loop - Darkness_Fallsmachine_hum07_loop - Darkness_Fallsmachine_noise01_loop - mrDischargedmachine_noise02_loop - mrDischargedmachine_noise03_loop - mrDischargedmachine_noise04_loop - mrDischargedmachine_noise05_loop - mrDischargedmachine_noise06_loop - drewb50machine_noise07_loop - drewb50machine_noise08_loop - drewb50machine_noise09_loop - drewb50machine_noise10_loop - drewb50machine_noise11_loop - LiquidBronzemachine_noise12_loop - mrDischargedmachine_noise13_loop - Saxmeistermachine_start03 - Saxmeistermachine_steam01 - mrDischargedmachine_steam02 - mrDischargedmachine_steam03 - drewb50machine_stop01 - mrDischargedmachine_stop02 - mrDischarged/pakmannenmachine_stop03 - Saxmeisterpower_high01_loop - mrDischarged/pakmannenpower_high02_loop - mrDischarged/pakmannenpower_high03_loop - Muzepower_low01_loop - mrDischargedrockslide_large - Darkness Fallsrockslide_medium - Darkness Fallsrockslide_small01 - Darkness Fallsrockslide_small02 - Darkness Fallsrockslide_small03 - Darkness Fallsrockslide_small04 - Darkness Fallswater_docks01_loop - mrDischargedwater_docks02_loop - mrDischargedwater_docks03_loop - drewb50water_drips01 - Saxmeisterwater_drips02 - Saxmeisterwater_ocean01_loop - LiquidBronzewater_ocean02_loop - LiquidBronzewater_ocean03_loop - drewb50water_ocean04_distant - Darkness_Fallswater_stream01_loop - drewb50weather_rain01_loop - pakmannenweather_rain02_loop - mrDischargedweather_rain03_loop - mrDischargedweather_rain04_loop - mrDischargedweather_rain05_loop - Saxmeisterweather_thunder01 - pakmannenweather_thunder02 - pakmannenweather_thunder03 - pakmannenweather_wind01 - pakmannenweather_wind02 - pakmannenweather_wind03_loop - mrDischargedweather_wind04_loop - mrDischargedweather_wind05_loop - mrDischargedweather_wind06a_loop - mrDischargedweather_wind06b_loop - mrDischargedweather_wind07a - Saxmeisterweather_wind07b - Saxmeister sfx/gamemission_complete - Saxmeistermission_failed - Saxmeistermission_objective - Schattenmission_start - Schatten sfx/movementhuman_carpet01-04 - Theohuman_grass01-04 - Theohuman_gravel01-04 - Theohuman_metal01-04 - Theohuman_snow01-04 - Theohuman_stone01-04 - Theohuman_tile01-04 - Theohuman_wood01-04 - Theomovement_ladder01-04 - Theomovement_water01-04 - Theo Link to post Share on other sites
pakmannen 1 Posted February 16, 2006 Author Report Share Posted February 16, 2006 (Under construction) Link to post Share on other sites
pakmannen 1 Posted August 26, 2006 Author Report Share Posted August 26, 2006 ambient/ambience- basement01_loop - schatt- city_sleeping_loop - schatt- haunted_cemetary - schatt- haunted_revenants01b - sax- haunted_spectral_loop - schatt- haunted_voices03 - sax- haunted_voices04_loop - schatt- hum_subtle06_loop - schatt- mansion_tense02 - sax- nocturne01a_loop - schatt- nocturne01b - schatt- ticktack_loop - schatt ambient/environmental- clock_tick01_loop - sax- clock_tick02_loop - sax- machine_distant03_loop - sax- machine_noise13_loop - sax- machine_start03 - sax- machine_stop03 - sax- weather_rain05_loop - sax sfx/world- frob_instrument_piano01 - sax- frob_instrument_piano02 - sax- frob_instrument_piano03 - sax- frob_instrument_piano04 - sax- frob_instrument_piano05 - sax Link to post Share on other sites
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