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Perimeter


Forsaken

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Downloaded this not so long ago (don't tell me I'm a pirate, you won't buy that game anywhere except internet for $70 or so), can't really drop it now. I hope at least one person here checked it out? It's awesome! I was playing the level after Abdula(damn mortars!) just now, this funny digging level. I replayed it about 5 times before I finaly realized what on earth was I supposed to do. First these guys start digging under me. And I didn't have digging yet, so I had no idea how to deal with them. Built those subterra guns that were supposed to kill subterrainian units, but they don't help much, and I didn't built them the right way, so I ended up with my frame deattached without too much brigadiers(have a habit of making most builders), and by the time I reattached it, they flew away through the portal. Second time I made my units into diggers, because I thought the enemy was digging my base with them. Well, diggers went to their base and had no effect (what are diggers for anyway?). Well, I lost again... Then I made a lot of snipers/gyroids and some r-projectors and attacked the base, but it was so full of turrets that it didn't make sense... At last, instead of upgrading the rocket lab and building the anti-gravity lab, I just upgraded the laser lab to start making unfammiliar Scummers, who turned out the things the enemy was actually sending on me... So I made them, sent them, but they had a lot of subterra guns, so I didn't do much but disattach their frame, though their spiral level recharges fast and they still managed to go... But, finaly, the last time, I made two groups of Officers-technicians and put one group of scummers to attack and the other to recharge while the scummers died (I can only have about 15 scummers properly up to the pop limit). Poor Harkback http://img284.imageshack.us/my.php?image=n...mapimage5hf.jpg

And I finished that in 15 minutes, though the conditions forced me, their spiral was charged 93% just before I charged up mine (they still deattached it once)... Funny how they kept attacking me with wagon tanks, I had tons of energy, just turned the energy core shield on an off while they were shooting at my subterras...

 

If you didn't play this game but you like StarCraft a bit, I highly recommend to download it and at least try it. Though don't get me wrong, it's not a StarCraft clone at all (terraforming, perimeters, digging, morphing, attack restrictions...) and it is pretty much one-civ based, though I wish I had a legal version so I can go multiplayer... And it's pretty complicated, if you go into battle before campain, you are done for... But I have to finish the campain first, got no clue what to do with all those abyss devices, for instance... Or core-by-core conquests, the next level is all about that... Shame battle AI is not very good, though 2 vs 1 will be OK probably.

Edited by Forsaken

Too late to save us but try to understand

The seas were empty -- there was hunger in the land

We let the madmen write the golden rules

We were just Children of the Moon

We're lost in the middle of a hopeless world

Children, Children of the Moon watch the world go by

Children, Children of the Moon are hiding from the Sun and the Sky

 

© The Alan Parsons Project - Children of the Moon

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That would be cool! I recommend playing on Hard right away, otherwise the absence of competition may make it a bit easy and boring... And don't skip the tutorial... I hope you'll find the game...

Just finished that core-by-core level, it won't make sense to you know, but they don't tell that soon, just to say that if you build an energy core next to someone else's energy core, turning the shield of your core on will get the enemie's core to you... If he won't get it first, though. And if you get an enemie's core you get the structures his core was powering as well.

Edited by Forsaken

Too late to save us but try to understand

The seas were empty -- there was hunger in the land

We let the madmen write the golden rules

We were just Children of the Moon

We're lost in the middle of a hopeless world

Children, Children of the Moon watch the world go by

Children, Children of the Moon are hiding from the Sun and the Sky

 

© The Alan Parsons Project - Children of the Moon

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Share on other sites

This game needs a very hard rating, if I can cope with it, I'm no good gamer...

Speaking of DooM - I never understood the Nightmare myself. They spawn behind you all the time, it's ridiculous. Well, yeah, you can cope with it but it still dumb...

 

I like tutorials, I never get it why people skip them. Half the people who brag about Perimeter being too complex didn't go through it and the rest of the beginning levels too thoughtfully(Easy level).

Too late to save us but try to understand

The seas were empty -- there was hunger in the land

We let the madmen write the golden rules

We were just Children of the Moon

We're lost in the middle of a hopeless world

Children, Children of the Moon watch the world go by

Children, Children of the Moon are hiding from the Sun and the Sky

 

© The Alan Parsons Project - Children of the Moon

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Share on other sites

Ah I have no time for games. I haven't played a singe one since late March :(

Eh, whatever. :rolleyes:

Too late to save us but try to understand

The seas were empty -- there was hunger in the land

We let the madmen write the golden rules

We were just Children of the Moon

We're lost in the middle of a hopeless world

Children, Children of the Moon watch the world go by

Children, Children of the Moon are hiding from the Sun and the Sky

 

© The Alan Parsons Project - Children of the Moon

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Well I haven't had any time to get into anything, that is. I was playing through Thief 3 on my new computer, and last time I did that was late March.

 

I've had the odd short go of a game since then, but nothing serious. And Perimiter sounds like the kind of game that deserves the time to really get into it.

 

My holidays are coming up, I'll probably do it then.

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