Jump to content
The Dark Mod Forums

Problems With Iron Gate And Fence


Springheel

Recommended Posts

Also, is there a way to use a single material for the whole model? Each of the materials uses the same texture so I'm not sure why they're separated. It makes it more of a hassle to create skins.

 

The reason there are four different materials is that the UV-map is not unique, therefore you can only use tileable, repeating textures. By having separate materials you can add more variety by using a different texture for the individual components.

 

If you would rather use a single material, just edit the ASE in notepad and change all of the *BITMAP lines to the same value.

Link to comment
Share on other sites

Ok, thanks Orb, the gate is now sorted out. I noticed a bit of a problem with the segment though...it seems like the bottom part of the model is missing? It doesn't show up in the camera view either.

 

gate5.jpg

Link to comment
Share on other sites

Ok, thanks Orb, the gate is now sorted out. I noticed a bit of a problem with the segment though...it seems like the bottom part of the model is missing? It doesn't show up in the camera view either.

 

That's how it was modelled, there is no bottom half to those rings. It seems to work out OK if you put it on the floor, just means that the fence is shorter than the gate but this doesn't look too bad in practice (makes the gate stand out).

Link to comment
Share on other sites

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.

Guest
Reply to this topic...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

  • Recent Status Updates

    • nbohr1more

      Trying to be productive on my down-time before Capcom releases Akuma and my son is constantly on my PC playing Street Fighter...
      · 0 replies
    • OrbWeaver

      Finally got round to publishing a tutorial on baking normal maps in Blender, since most of the ones we have are inaccessible or years out of date.
      · 2 replies
    • nbohr1more

      The FAQ wiki is almost a proper FAQ now. Probably need to spin-off a bunch of the "remedies" for playing older TDM versions into their own article.
      · 1 reply
    • nbohr1more

      Was checking out old translation packs and decided to fire up TDM 1.07. Rightful Property with sub-20 FPS areas yay! ( same areas run at 180FPS with cranked eye candy on 2.12 )
      · 4 replies
    • taffernicus

      i am so euphoric to see new FMs keep coming out and I am keen to try it out in my leisure time, then suddenly my PC is spouting a couple of S.M.A.R.T errors...
      tbf i cannot afford myself to miss my network emulator image file&progress, important ebooks, hyper-v checkpoint & hyper-v export and the precious thief & TDM gamesaves. Don't fall yourself into & lay your hands on crappy SSD
       
      · 7 replies
×
×
  • Create New...